Searched refs:delta (Results 1 – 1 of 1) sorted by relevance
117 ParticleTime delta = time - birth; in EvaluateAnimationFrame() local132 delta += (f32)(random % resource.GetLoopDuration()); in EvaluateAnimationFrame()134 delta += (s32)(random % resource.GetLoopDuration()); in EvaluateAnimationFrame()139 delta = nw::math::FMod(delta, (f32)resource.GetLoopDuration()); in EvaluateAnimationFrame()140 delta /= resource.GetLoopDuration(); in EvaluateAnimationFrame()142 return delta * resource.GetAnimationDuration(); in EvaluateAnimationFrame()144 delta.FMod((int)resource.GetLoopDuration()); in EvaluateAnimationFrame()145 … delta.Interp(ParticleTime((int)resource.GetLoopDuration()), resource.GetAnimationDuration()); in EvaluateAnimationFrame()147 return delta; in EvaluateAnimationFrame()