Searched refs:dataPtr (Results 1 – 2 of 2) sorted by relevance
206 const void* dataPtr = static_cast<const u8*>(lytResBuf) + pFileHead->headerSize; in Build() local209 … const ut::BinaryBlockHeader* pDataBlockHead = static_cast<const ut::BinaryBlockHeader*>(dataPtr); in Build()215 const res::Layout* pResLyt = static_cast<const res::Layout*>(dataPtr); in Build()221 resBlockSet.pTextureList = static_cast<const res::TextureList*>(dataPtr); in Build()225 resBlockSet.pFontList = static_cast<const res::FontList*>(dataPtr); in Build()229 resBlockSet.pMaterialList = static_cast<const res::MaterialList*>(dataPtr); in Build()238 Pane* pPane = BuildPaneObj(kind, dataPtr, resBlockSet); in Build()298 dataPtr = static_cast<const u8*>(dataPtr) + pDataBlockHead->size; // 次のブロック位置へ in Build()601 const void* dataPtr, in BuildPaneObj() argument609 const res::Pane* pResPane = static_cast<const res::Pane*>(dataPtr); in BuildPaneObj()[all …]
161 ResVertexStreamData* dataPtr = ptr(); in Setup() local162 u32 bufferID = reinterpret_cast<u32>( dataPtr ); in Setup()