| /NW4C-1.2.23/SampleData/Graphics/DccPlugin/Maya/Common/ |
| D | workspace.mel | 5 workspace -fr "IGES" "data"; 6 workspace -fr "DXFexport" "data"; 7 workspace -fr "OBJexport" "data"; 11 workspace -fr "RIBexport" "data"; 12 workspace -fr "RIB" "data"; 13 workspace -fr "aliasWire" "data"; 14 workspace -fr "Adobe(R) Illustrator(R)" "data"; 15 workspace -fr "move" "data"; 16 workspace -fr "DXF" "data"; 17 workspace -fr "EPS" "data"; [all …]
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| /NW4C-1.2.23/SampleData/Graphics/DccPlugin/Maya/ToyPierrot/ |
| D | workspace.mel | 6 workspace -fr "IGES" "data"; 7 workspace -fr "DXFexport" "data"; 10 workspace -fr "OBJexport" "data"; 15 workspace -fr "RIBexport" "data"; 16 workspace -fr "RIB" "data"; 19 workspace -fr "diskCache" "data"; 22 workspace -fr "animImport" "data"; 29 workspace -fr "Adobe(R) Illustrator(R)" "data"; 30 workspace -fr "aliasWire" "data"; 31 workspace -fr "move" "data"; [all …]
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| /NW4C-1.2.23/sources/libraries/snd/ |
| D | snd_SoundArchiveFileReader.cpp | 202 const SoundArchiveFile::SoundInfo* data = m_pInfoBlockBody->GetSoundInfo( soundId ); in ReadSoundInfo() local 203 if ( data == NULL ) return false; in ReadSoundInfo() 205 info->fileId = data->fileId; in ReadSoundInfo() 206 info->playerId = data->playerId; in ReadSoundInfo() 207 info->volume = data->volume; in ReadSoundInfo() 208 info->panMode = data->GetPanMode(); in ReadSoundInfo() 209 info->panCurve = data->GetPanCurve(); in ReadSoundInfo() 210 info->playerPriority = data->GetPlayerPriority(); in ReadSoundInfo() 211 info->actorPlayerId = data->GetActorPlayerId(); in ReadSoundInfo() 212 info->isFrontBypass = data->IsFrontBypass(); in ReadSoundInfo() [all …]
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| D | snd_MidiStreamParser.cpp | 199 bool MidiStreamParser::ReadByte( u8* data ) in ReadByte() argument 204 *data = m_BackByte; in ReadByte() 209 *data = m_RestBuffer.ptr[ m_RestBuffer.readPos++ ]; in ReadByte() 210 if ( IsRealtimeMesg( *data ) ) { in ReadByte() 212 NN_LOG("MIDI: %02x %02x %02x\n", *data,0,0); in ReadByte() 214 m_CallbackFunc( *data, 0, 0, m_pCallbackArg ); in ReadByte() 215 if ( IsSystemResetMesg(*data) ) m_IsReset = true; in ReadByte() 222 *data = m_MsgBuffer.ptr[ m_MsgBuffer.readPos++ ]; in ReadByte() 223 if ( IsRealtimeMesg( *data ) ) { in ReadByte() 225 NN_LOG("MIDI: %02x %02x %02x\n", *data,0,0); in ReadByte() [all …]
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| D | snd_FxDelay.cpp | 217 nn::snd::AuxBusData* data, in UpdateBuffer() argument 242 NW_NULL_ASSERT( data ); in UpdateBuffer() 246 input[ nn::snd::CHANNEL_INDEX_FRONT_LEFT ] = data->frontLeft; in UpdateBuffer() 247 input[ nn::snd::CHANNEL_INDEX_FRONT_RIGHT ] = data->frontRight; in UpdateBuffer() 248 input[ nn::snd::CHANNEL_INDEX_REAR_LEFT ] = data->rearLeft; in UpdateBuffer() 249 input[ nn::snd::CHANNEL_INDEX_REAR_RIGHT ] = data->rearRight; in UpdateBuffer()
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| D | snd_FxReverb.cpp | 348 nn::snd::AuxBusData* data, in UpdateBuffer() argument 363 NW_NULL_ASSERT( data ); in UpdateBuffer() 366 input[nn::snd::CHANNEL_INDEX_FRONT_LEFT] = data->frontLeft; in UpdateBuffer() 367 input[nn::snd::CHANNEL_INDEX_FRONT_RIGHT] = data->frontRight; in UpdateBuffer() 368 input[nn::snd::CHANNEL_INDEX_REAR_LEFT] = data->rearLeft; in UpdateBuffer() 369 input[nn::snd::CHANNEL_INDEX_REAR_RIGHT] = data->rearRight; in UpdateBuffer()
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| D | snd_HardwareManager.cpp | 252 void HardwareManager::AuxCallbackFunc( void *data, void *context ) in AuxCallbackFunc() argument 264 AXFX_BUFFERUPDATE* axfxbuf = static_cast<AXFX_BUFFERUPDATE*>( data ); in AuxCallbackFunc() 294 nn::snd::AuxBusData *data, in AuxCallbackFunc() argument 326 data, in AuxCallbackFunc()
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| /NW4C-1.2.23/include/nw/gfx/ |
| D | gfx_CommandUtil.h | 661 NWSetUniform4fv(u32 index, int count, const f32* data) in NWSetUniform4fv() argument 681 NW_NULL_ASSERT( data ); in NWSetUniform4fv() 718 NWCopyVec4Reverse(reinterpret_cast<f32*>(&command[2]), data); in NWSetUniform4fv() 729 NWCopyMtx24Reverse(reinterpret_cast<f32*>(&command[2]), data); in NWSetUniform4fv() 741 …reinterpret_cast<f32*>(&command[2]), data, LONG_VALUE_HEADER | ((MATRIX3x4 * REG_COUNT - 1) << SIZ… in NWSetUniform4fv() 765 …reinterpret_cast<f32*>(&command[2]), data, LONG_VALUE_HEADER | ((MATRIX4x4 * REG_COUNT - 1) << SIZ… in NWSetUniform4fv() 801 NWSetUniform3fv(u32 index, int count, const f32* data) in NWSetUniform3fv() argument 822 NW_NULL_ASSERT( data ); in NWSetUniform3fv() 859 NWCopyVec3Reverse(reinterpret_cast<f32*>(&command[2]), data); in NWSetUniform3fv() 868 NWCopyMtx23Reverse(reinterpret_cast<f32*>(&command[2]), data); in NWSetUniform3fv() [all …]
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| D | gfx_DisplayList.h | 96 void WriteData(u32 data) in WriteData() argument 98 *m_CurrentBuffer = data; in WriteData() 118 void WriteData(const void* data, int count) in WriteData() argument 120 NW_NULL_ASSERT( data ); in WriteData() 123 const u32* pData = reinterpret_cast<const u32*>(data); in WriteData()
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| D | gfx_ParticleShape.h | 304 u32 data[4] = { 0, 0, 0, 0 }; in SetVertexParameter() local 309 data[j] = ut::Float24::Float32ToBits24(fdata[j]); in SetVertexParameter() 315 *target++ = (data[3] << 8) | (data[2] >> 16); in SetVertexParameter() 316 *target++ = (data[2] << 16) | (data[1] >> 8); in SetVertexParameter() 317 *target = (data[1] << 24) | (data[0]); in SetVertexParameter()
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| D | gfx_Fog.h | 187 result_type operator()(argument_type data) in operator() 189 DestroyResFog(m_Allocator, data); in operator() 199 result_type operator()(argument_type data) in operator() 201 DestroyResFogUpdater(m_Allocator, data); in operator()
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| /NW4C-1.2.23/include/nw/ut/ |
| D | ut_ResDictionary.h | 97 data[1]; // numData個ある member 99 ResDicNodeData* GetBeginNode() { return data; } in GetBeginNode() 100 const ResDicNodeData* GetBeginNode() const { return data; } in GetBeginNode() 117 return const_cast<void*>( ref().data[idx].ofsData.to_ptr() ); 124 return const_cast<void*>( ref().data[ idx ].ofsData.to_ptr() ); 131 return const_cast<void*>( ref().data[ idx ].ofsData.to_ptr() ); 161 data[1]; // numData + 1個ある member 163 ResDicNodeData* GetBeginNode() { return &data[1]; } in GetBeginNode() 164 const ResDicNodeData* GetBeginNode() const { return &data[1]; } in GetBeginNode() 184 return const_cast<void*>(ref().data[idx + 1].ofsData.to_ptr()); [all …]
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| D | ut_ResTypes.h | 60 Type64 data; in BSwap() local 61 data.SInt64 = val; in BSwap() 62 data.UInt64 = BSwap( data.UInt64 ); in BSwap() 63 return data.SInt64; in BSwap() 69 Type64 data; in BSwap() local 70 data.Float64 = val; in BSwap() 71 data.UInt64 = BSwap( data.UInt64 ); in BSwap() 72 return data.Float64; in BSwap() 85 Type32 data; in BSwap() local 86 data.SInt32 = val; in BSwap() [all …]
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| /NW4C-1.2.23/sources/libraries/ut/ |
| D | ut_ResDictionary.cpp | 29 const ResDicLinearData::ResDicNodeData* x = ref().data; in GetIndex() 53 p = &r.data[0]; in Get() 54 x = &r.data[p->idxLeft]; in Get() 66 x = &r.data[x->idxRight]; in Get() 70 x = &r.data[x->idxLeft]; in Get() 88 p = &r.data[0]; in Get() 89 x = &r.data[p->idxLeft]; in Get() 101 x = &r.data[x->idxRight]; in Get() 105 x = &r.data[x->idxLeft]; in Get()
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| D | ut_HeapBase.cpp | 33 #define GetBitValue(data, st, bits) \ argument 34 (((data) >>(st)) & ((1 <<(bits)) -1)) 48 #define SetBitValue(data, st, bits, val) \ argument 54 (data) &= ~maskBits; /* セットする領域をクリア */ \ 55 (data) |= newVal <<(st); \
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| /NW4C-1.2.23/sources/libraries/demo/ |
| D | demo_AutoTester.cpp | 369 LoadMeterData data; in SendLoadMeter() local 372 data.callCount = (*m_RenderSystem)->GetCumulativeLoadMeter().callCount; in SendLoadMeter() 373 …data.cpuTime = static_cast<s32>( (*m_RenderSystem)->GetCumulativeLoadMeter().cumulativeTime * 1000… in SendLoadMeter() 374 …data.gpuTime = static_cast<s32>( (*m_RenderSystem)->GetCumulativeLoadMeter().cumulativeGpuTime * 1… in SendLoadMeter() 375 data.otherGpuTime = 0; in SendLoadMeter() 376 …data.cmdSize = static_cast<s32>( (*m_RenderSystem)->GetCumulativeLoadMeter().drawCommandBufferSize… in SendLoadMeter() 380 data.callCount = 0; in SendLoadMeter() 381 data.cpuTime = 0; in SendLoadMeter() 382 data.gpuTime = 0; in SendLoadMeter() 383 data.otherGpuTime = 0; in SendLoadMeter() [all …]
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| /NW4C-1.2.23/tools/LayoutEditor/samples/demo/game_demo/ |
| D | readme.txt | 3 …In order to view the sample layout data, the font data that is referenced by the layout data must … 5 …To generate font data, run the batch file (make_sample_font.bat) located in the same folder as the…
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| /NW4C-1.2.23/sources/libraries/gfx/ |
| D | gfx_ParticleCollection.cpp | 657 ParticleShape::VertexAttribute* data = in Create() local 659 ptr = data->m_Stream[0]; in Create() 668 ParticleShape::VertexAttribute* data = in Create() local 670 ptr = data->m_Stream[0]; in Create() 676 ParticleShape::VertexAttribute* data = in Create() local 678 ptr = data->m_Stream[0]; in Create() 763 ParticleShape::VertexAttribute* data = in Create() local 765 ptr = data->m_Stream[0]; in Create() 770 ParticleShape::VertexAttribute* data = in Create() local 772 ptr = data->m_Stream[0]; in Create() [all …]
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| D | gfx_ActivateCommand.cpp | 331 u32 data[4] = { 0, 0, 0, 0 }; in SetupActivateVertexAttributeCommand_() local 338 data[j] = ut::Float24::Float32ToBits24( fdata[j] ); in SetupActivateVertexAttributeCommand_() 343 command[commandIndex + 2] = (data[3] << 8) | (data[2] >> 16); in SetupActivateVertexAttributeCommand_() 344 command[commandIndex + 3] = (data[2] << 16) | (data[1] >> 8); in SetupActivateVertexAttributeCommand_() 345 command[commandIndex + 4] = (data[1] << 24) | (data[0]); in SetupActivateVertexAttributeCommand_()
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| /NW4C-1.2.23/sources/libraries/anim/res/ |
| D | anim_ResAnim.cpp | 528 ResAnimData* data = reinterpret_cast<ResAnimData*>(memory); in CreateEmptyResAnim() local 532 data->m_Header.revision = ResAnim::BINARY_REVISION; in CreateEmptyResAnim() 533 data->m_Header.signature = ResAnim::SIGNATURE; in CreateEmptyResAnim() 534 data->toName.set_ptr(""); in CreateEmptyResAnim() 535 data->toTargetAnimGroupName.set_ptr(targetAnimGroupName); in CreateEmptyResAnim() 536 data->m_LoopMode = ResAnimData::LOOP_MODE_ONETIME; in CreateEmptyResAnim() 537 data->m_FrameSize = 1; in CreateEmptyResAnim() 538 data->m_MemberAnimSetDicCount = 0; in CreateEmptyResAnim() 539 data->toMemberAnimSetDic.set_ptr(dicData); in CreateEmptyResAnim() 540 data->m_UserDataDicCount = 0; in CreateEmptyResAnim() [all …]
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| /NW4C-1.2.23/tools/LayoutEditor/ |
| D | SetupViewer.bat | 4 mkdir data 5 …r\NW4C_LayoutConverter" layouts\viewer_info.clyt "%NW4C_ROOT%\tools\LayoutEditor\Viewer\Win32\data"
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| /NW4C-1.2.23/include/nw/font/ |
| D | font_RectDrawerCommand.h | 29 #define NW_FONT_ADD_SINGLE_COMMAND_PTR( ptr, header, data ) \ argument 30 *(ptr)++ = (data); \ 37 #define NW_FONT_RECTDRAWER_ADD_SINGLE_COMMAND( header, data ) \ argument 38 *__cb_current_command_buffer++ = (data); \
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| /NW4C-1.2.23/include/nw/snd/ |
| D | snd_HardwareManager.h | 132 static void AuxCallbackFunc( void* data, void* context ); 133 typedef void (*AuxCallback)(void *data, void *context); 136 static void AuxCallbackFunc( nn::snd::AuxBusData* data, s32 sampleLength, uptr userData ); 137 typedef void (*AuxCallback)( nn::snd::AuxBusData* data, s32 sampleLength, uptr userData );
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| D | snd_MidiStreamParser.h | 46 bool ReadByte( u8* data ); 47 bool PeakByte( u8* data );
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| /NW4C-1.2.23/demos/lyt/multiArc/ |
| D | setup.bat | 6 %CVTR% -g data\layout1.clyt objects\brsrc1\arc 10 %CVTR% -g data\layout2.clyt objects\brsrc2\arc
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