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Searched refs:curItr (Results 1 – 13 of 13) sorted by relevance

/NW4C-1.2.23/sources/libraries/snd/
Dsnd_ExternalSoundPlayer.cpp56 SoundList::Iterator curItr = itr++; in ~ExternalSoundPlayer() local
57 curItr->DetachExternalSoundPlayer( this ); in ~ExternalSoundPlayer()
76 SoundList::Iterator curItr = itr++; in StopAllSound() local
77 curItr->Stop( fadeFrames ); in StopAllSound()
97 SoundList::Iterator curItr = itr++; in PauseAllSound() local
98 curItr->Pause( flag, fadeFrames ); in PauseAllSound()
116 SoundList::Iterator curItr = itr++; in DetachSoundActorAll() local
117 curItr->DetachSoundActor( actor ); in DetachSoundActorAll()
Dsnd_TaskManager.cpp252 TaskList::Iterator curItr = itr++; in RemoveTask() local
253 if ( &*curItr == task ) { in RemoveTask()
254 m_TaskList[ priority ].Erase( curItr ); in RemoveTask()
255 curItr->m_Event.Signal(); in RemoveTask()
256 curItr->m_Status = Task::STATUS_CANCEL; in RemoveTask()
285 TaskList::Iterator curItr = itr++; in RemoveTaskById() local
286 if ( curItr->m_Id == id ) { in RemoveTaskById()
287 m_TaskList[ priority ].Erase( curItr ); in RemoveTaskById()
288 curItr->m_Event.Signal(); in RemoveTaskById()
289 curItr->m_Status = Task::STATUS_CANCEL; in RemoveTaskById()
Dsnd_VoiceManager.cpp148 VoiceList::Iterator curItr = itr++; in UpdateAllVoices() local
149 curItr->StopFinished(); in UpdateAllVoices()
157 VoiceList::Iterator curItr = itr++; in UpdateAllVoices() local
158 curItr->Calc(); in UpdateAllVoices()
166 VoiceList::Iterator curItr = itr++; in UpdateAllVoices() local
167 curItr->Update(); in UpdateAllVoices()
232 VoiceList::Iterator curItr = itr++; in UpdateAllVoicesSync() local
233 if ( curItr->m_IsActive ) curItr->m_SyncFlag |= syncFlag; in UpdateAllVoicesSync()
Dsnd_ChannelManager.cpp66 ChannelList::Iterator curItr = itr++; in Finalize() local
67 curItr->Stop(); in Finalize()
95 ChannelList::Iterator curItr = itr++; in UpdateAllChannel() local
96 curItr->Update( true ); in UpdateAllChannel()
Dsnd_SoundThread.cpp315 PlayerCallbackList::Iterator curItr = itr++; in Finalize() local
316 curItr->OnShutdownSoundThread(); in Finalize()
447 SoundFrameCallbackList::Iterator curItr = itr++; in FrameProcess() local
448 curItr->OnBeginSoundFrame(); in FrameProcess()
482 PlayerCallbackList::Iterator curItr = itr++; in FrameProcess() local
483 curItr->OnUpdateFrameSoundThread(); in FrameProcess()
506 SoundFrameCallbackList::Iterator curItr = itr++; in FrameProcess() local
507 curItr->OnEndSoundFrame(); in FrameProcess()
579 PlayerCallbackList::Iterator curItr = itr++; in VoiceUpdate() local
580 curItr->OnUpdateVoiceSoundThread(); in VoiceUpdate()
Dsnd_SoundPlayer.cpp82 SoundList::Iterator curItr = itr++; in Update() local
83 curItr->Update(); in Update()
105 SoundList::Iterator curItr = itr++; in StopAllSound() local
106 curItr->Stop( fadeFrames ); in StopAllSound()
126 SoundList::Iterator curItr = itr++; in PauseAllSound() local
127 curItr->Pause( flag, fadeFrames ); in PauseAllSound()
Dsnd_DisposeCallbackManager.cpp122 CallbackList::Iterator curItr = itr++; in Dispose() local
123 curItr->InvalidateData( start, end ); in Dispose()
Dsnd_FrameHeap.cpp386 SectionList::Iterator curItr = itr++; in Dump() local
388 curItr->Dump( mgr, arc ); in Dump()
414 BlockList::Iterator curItr = itr++; in Dump() local
415 const void* ptr = curItr->GetBufferAddr(); in Dump()
Dsnd_StreamSoundPlayer.cpp199 StreamDataLoadTaskList::Iterator curItr = itr++; in Finalize() local
200 StreamDataLoadTask* task = &*curItr; in Finalize()
1090 StreamDataLoadTaskList::Iterator curItr = itr++; in UpdateTask() local
1091 StreamDataLoadTask* task = &*curItr; in UpdateTask()
/NW4C-1.2.23/sources/libraries/ut/
Dut_HeapBase.cpp144 HeapList::iterator curItr = itr++; in FindContainHeap() local
145 if ( reinterpret_cast<u32>(curItr->mHeapStart) <= memBlockAddress in FindContainHeap()
146 && reinterpret_cast<u32>(curItr->mHeapEnd) > memBlockAddress ) in FindContainHeap()
148 HeapBase* pChildHeapBase = FindContainHeap( &curItr->mChildList, memBlock ); in FindContainHeap()
153 return &(*curItr); in FindContainHeap()
192 HeapList::iterator curItr = itr++; in FindParentHeap() local
194 if ( reinterpret_cast<u32>(curItr->mHeapStart) <= heapAddress in FindParentHeap()
195 && reinterpret_cast<u32>(curItr->mHeapEnd) > heapAddress ) in FindParentHeap()
197 return FindContainHeap( &curItr->mChildList, &(*curItr) ); in FindParentHeap()
/NW4C-1.2.23/include/nw/snd/
Dsnd_SoundPlayer.h462 SoundList::ReverseIterator curItr = itr; in ForEachSound() local
464 handle.detail_AttachSoundAsTempHandle( &( *curItr ) ); in ForEachSound()
476 SoundList::Iterator curItr = itr++; in ForEachSound() local
478 handle.detail_AttachSoundAsTempHandle( &( *curItr ) ); in ForEachSound()
495 PriorityList::Iterator curItr = itr++; in ForEachSoundPriorityOrder() local
497 handle.detail_AttachSoundAsTempHandle( &( *curItr ) ); in ForEachSoundPriorityOrder()
508 PriorityList::ReverseIterator curItr = itr; in ForEachSoundPriorityOrder() local
510 handle.detail_AttachSoundAsTempHandle( &( *curItr ) ); in ForEachSoundPriorityOrder()
Dsnd_ExternalSoundPlayer.h86 SoundList::ReverseIterator curItr = itr; in ForEachSound() local
88 handle.detail_AttachSoundAsTempHandle( &( *curItr ) ); in ForEachSound()
100 SoundList::Iterator curItr = itr++; in ForEachSound() local
102 handle.detail_AttachSoundAsTempHandle( &( *curItr ) ); in ForEachSound()
/NW4C-1.2.23/sources/libraries/snd/platform/
Dsnd_HardwareManagerAX.cppi270 CallbackList::Iterator curItr = itr++;
271 curItr->callback();