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/NW4C-1.2.23/sources/libraries/lyt/
Dlyt_DrawerUniform.cpp102 register nw::math::VEC2 ctrans( ( center.x + texSRT.translate.x ) * adjust_x, in CalcTextureCoords() local
113 lt = local::Transform(srMtx, lt - center) + ctrans; in CalcTextureCoords()
114 rb = local::Transform(srMtx, rb - center) + ctrans; in CalcTextureCoords()
130 lb = local::Transform(srMtx, lb - center) + ctrans; in CalcTextureCoords()
131 rt = local::Transform(srMtx, rt - center) + ctrans; in CalcTextureCoords()