Searched refs:coordNum (Results 1 – 1 of 1) sorted by relevance
125 const u32 coordNum = m_Cap; in Free() local126 Layout::DeleteArray<math::VEC2>(&m_pData[0][0], VERTEX_MAX * coordNum); in Free()144 const u32 coordNum = num; in Reserve() local145 math::VEC2 *const pVecAry = Layout::NewArray<math::VEC2>(VERTEX_MAX * coordNum); in Reserve()