| /NW4C-1.2.23/include/nw/gfx/ |
| D | gfx_SceneContext.h | 297 SceneNodeArray::const_iterator GetSceneNodesBegin() const in GetSceneNodesBegin() 315 SceneNodeArray::const_iterator GetSceneNodesEnd() const in GetSceneNodesEnd() 333 std::pair<SceneNodeArray::const_iterator, SceneNodeArray::const_iterator> GetSceneNodes() const in GetSceneNodes() 368 ModelArray::const_iterator GetModelsBegin() const in GetModelsBegin() 386 ModelArray::const_iterator GetModelsEnd() const in GetModelsEnd() 414 SkeletalModelArray::const_iterator GetSkeletalModelsBegin() const in GetSkeletalModelsBegin() 432 SkeletalModelArray::const_iterator GetSkeletalModelsEnd() const in GetSkeletalModelsEnd() 467 LightArray::const_iterator GetLightsBegin() const in GetLightsBegin() 485 LightArray::const_iterator GetLightsEnd() const in GetLightsEnd() 513 FragmentLightArray::const_iterator GetFragmentLightsBegin() const in GetFragmentLightsBegin() [all …]
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| D | gfx_SceneEnvironmentSetting.h | 151 CameraBinderArray::const_iterator GetCameraBegin() const in GetCameraBegin() 169 CameraBinderArray::const_iterator GetCameraEnd() const in GetCameraEnd() 187 FogBinderArray::const_iterator GetFogBegin() const in GetFogBegin() 205 FogBinderArray::const_iterator GetFogEnd() const in GetFogEnd() 223 LightSetBinderArray::const_iterator GetLightSetBegin() const in GetLightSetBegin() 241 LightSetBinderArray::const_iterator GetLightSetEnd() const in GetLightSetEnd()
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| D | gfx_LightSet.h | 205 VertexLightArray::const_iterator GetVertexLightBegin() const in GetVertexLightBegin() 223 VertexLightArray::const_iterator GetVertexLightEnd() const in GetVertexLightEnd() 259 FixedFragmentLightArray::const_iterator GetFragmentLightBegin() const in GetFragmentLightBegin() 277 FixedFragmentLightArray::const_iterator GetFragmentLightEnd() const in GetFragmentLightEnd()
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| D | gfx_Skeleton.h | 73 …typedef std::pair<TransformArray::const_iterator, TransformArray::const_iterator> ConstTransformRa… 146 … typedef std::pair<MatrixArray::const_iterator, MatrixArray::const_iterator> ConstMatrixRange;
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| D | gfx_RenderQueue.h | 66 typedef typename TElementList::const_iterator const_iterator; typedef 70 typedef std::reverse_iterator<const_iterator, TElement> const_reverse_iterator; 73 typedef std::reverse_iterator<const_iterator> const_reverse_iterator; 647 const_iterator Begin() const in Begin() 659 const_iterator End() const in End()
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| D | gfx_SceneNode.h | 291 SceneNodeChildren::const_iterator GetChildBegin() const { return m_Children.begin(); } in GetChildBegin() 297 SceneNodeChildren::const_iterator GetChildEnd() const { return m_Children.end(); } in GetChildEnd()
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| D | gfx_MaterialState.h | 420 ResShaderParameterArrayConst::const_iterator end = material.GetShaderParameters().end(); in ActivateShaderParameter() 421 …for ( ResShaderParameterArrayConst::const_iterator parameter = material.GetShaderParameters().begi… in ActivateShaderParameter()
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| /NW4C-1.2.23/include/nw/ut/ |
| D | ut_LinkList.h | 123 class const_iterator; variable 152 friend class const_iterator; // m_pPointerを使用するため。 variable 158 class const_iterator 163 typedef const_iterator TIt; 168 explicit const_iterator() : m_pPointer(NULL) {} in const_iterator() function 169 const_iterator(Iterator_alias_ it) : m_pPointer(it.m_pPointer) {} in const_iterator() function 184 explicit const_iterator(pointer p) : m_pPointer(p) {} in const_iterator() function 192 typedef internal::reverse_iterator<const_iterator> const_reverse_iterator; 211 const_iterator begin() const { return const_iterator(m_BaseNode.GetNext()); } in begin() 213 const_iterator end() const { return const_iterator(const_cast<Node*>(&m_BaseNode)); } in end() [all …]
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| D | ut_ResArray.h | 198 class const_iterator; variable 213 operator const_iterator() { return const_iterator(m_pCurrent); } in const_iterator() function 234 friend class const_iterator; variable 238 class const_iterator 241 typedef const_iterator TIt; 250 /* ctor */ const_iterator() : m_pCurrent( NULL ) {} in const_iterator() function 267 explicit const_iterator(const_pointer p) : m_pCurrent(p) {} in const_iterator() function 275 typedef internal::reverse_iterator<const_iterator> const_reverse_iterator; 281 const_iterator begin() const { return const_iterator(m_pBegin); } in begin() 283 const_iterator end() const { return const_iterator(m_pEnd); } in end() [all …]
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| D | ut_Children.h | 94 typedef typename TChildList::const_iterator const_iterator; typedef 98 typedef std::reverse_iterator<const_iterator, TChild*> const_reverse_iterator; 101 typedef std::reverse_iterator<const_iterator> const_reverse_iterator; 179 const_iterator begin() const { return m_Children.begin(); } in begin() 181 const_iterator end() const { return m_Children.end(); } in end() 190 const_iterator Begin() const { return this->begin(); } in Begin() 192 const_iterator End() const { return this->end(); } in End()
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| D | ut_MoveArray.h | 89 … typedef const TElement* const_iterator; //!< 要素の const イテレータの型です。 typedef 93 …typedef std::reverse_iterator<const_iterator, TElement> const_reverse_iterator; //!< 要素の const リバー… 96 …typedef std::reverse_iterator<const_iterator> const_reverse_iterator; //!< 要素の const リバースイテレ… 325 const_iterator begin() const { return m_Elements; } in begin() 331 const_iterator end() const { return m_End; } in end() 518 const_iterator Begin() const { return this->begin(); } in Begin() 522 const_iterator End() const { return this->end(); } in End()
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| D | ut_Foreach.h | 140 NW_INLINE static_any<typename Type::const_iterator> begin(static_any_t cur, contain_type<const Type… in begin() 152 NW_INLINE static_any<typename Type::const_iterator> end(static_any_t cur, contain_type<const Type>*) in end()
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| /NW4C-1.2.23/sources/libraries/gfx/ |
| D | gfx_SceneEnvironment.cpp | 34 …SceneEnvironmentSetting::CameraBinderArray::const_iterator cameraBinderEnd = setting.GetCameraEnd(… in ApplyFrom() 35 …for (SceneEnvironmentSetting::CameraBinderArray::const_iterator cameraBinder = setting.GetCameraBe… in ApplyFrom() 46 SceneEnvironmentSetting::FogBinderArray::const_iterator fogBinderEnd = setting.GetFogEnd(); in ApplyFrom() 47 for (SceneEnvironmentSetting::FogBinderArray::const_iterator fogBinder = setting.GetFogBegin(); in ApplyFrom() 58 …SceneEnvironmentSetting::LightSetBinderArray::const_iterator lightSetBinderEnd = setting.GetLightS… in ApplyFrom() 59 …for (SceneEnvironmentSetting::LightSetBinderArray::const_iterator lightSetBinder = setting.GetLigh… in ApplyFrom()
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| D | gfx_SceneEnvironmentSetting.cpp | 107 CameraArray::const_iterator found = in ResolveReference() 129 FogArray::const_iterator found = in ResolveReference() 162 AmbientLightArray::const_iterator foundAmbient = in ResolveReference() 170 HemiSphereLightArray::const_iterator foundHemiSphere = in ResolveReference() 179 VertexLightArray::const_iterator foundVertex = in ResolveReference() 188 FragmentLightArray::const_iterator foundFragment = in ResolveReference()
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| /NW4C-1.2.23/include/nw/gfx/res/ |
| D | gfx_ResParticleSet.h | 33 typedef ut::ResArrayClass<const ResParticleInitializer>::type::const_iterator ResParticleInitialize… 38 typedef ut::ResArrayClass<const ResParticleUpdater>::type::const_iterator ResParticleUpdaterArrayCo…
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| D | gfx_ResShader.h | 42 typedef ut::ResArrayClass<const ResShaderSymbol>::type::const_iterator ResShaderSymbolArrayConstIte…
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