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/NW4C-1.2.23/include/nw/gfx/res/
Dgfx_ResMaterial.h598 u32 colorByte = ref().m_BlendColor.ToPicaU32(); in SetBlendColor() local
599 internal::SetCmdValue( &ref().m_CommandBuffer[4], colorByte, CMD_MASK, CMD_SHIFT ); in SetBlendColor()
615 u32 colorByte = ref().m_BlendColor.ToPicaU32(); in SetBlendColor() local
616 internal::SetCmdValue( &ref().m_CommandBuffer[4], colorByte, CMD_MASK, CMD_SHIFT ); in SetBlendColor()
639 u32 colorByte = ref().m_BlendColor.ToPicaU32(); in SetBlendColor() local
640 internal::SetCmdValue( &ref().m_CommandBuffer[4], colorByte, CMD_MASK, CMD_SHIFT ); in SetBlendColor()