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Searched refs:clearDepthHW (Results 1 – 1 of 1) sorted by relevance

/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_FrameBuffer.cpp260 u32 clearDepthHW = 0; in ClearBuffer() local
318 clearDepthHW = 0; in ClearBuffer()
327clearDepthHW = static_cast<u16>( nw::ut::Clamp(clearDepth, 0.0f, 1.0f) * static_cast<f32>(0xFFFF) … in ClearBuffer()
328 clearDepthHW = (clearDepthHW << 16) | clearDepthHW; in ClearBuffer()
334clearDepthHW = static_cast<u32>( nw::ut::Clamp(clearDepth, 0.0f, 1.0f) * static_cast<f32>(0xFFFFFF… in ClearBuffer()
340clearDepthHW = static_cast<u32>( nw::ut::Clamp(clearDepth, 0.0f, 1.0f) * static_cast<f32>(0xFFFFFF… in ClearBuffer()
341 clearDepthHW |= clearStencil << 24; in ClearBuffer()
353 depthAddress, depthSize, clearDepthHW, depthWidth ); in ClearBuffer()