| /NW4C-1.2.23/include/nw/gfx/ |
| D | gfx_FrameBuffer.h | 207 …void ClearBuffer( u32 mask, const ut::FloatColor& clearColor, f32 clearDepth, u8 clearStencil = 0 … 208 void ClearBuffer( const ut::FloatColor& clearColor, f32 clearDepth, u8 clearStencil = 0 ) const 210 this->ClearBuffer( CLEAR_MASK_ALL, clearColor, clearDepth, clearStencil );
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| D | gfx_GlImplement.h | 63 u32 depthAddr, u32 depthSize, u32 clearDepth, u32 depthWidth
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| /NW4C-1.2.23/sources/libraries/gfx/ |
| D | gfx_GlImplement.cpp | 45 u32 depthAddr, u32 depthSize, u32 clearDepth, u32 depthWidth in nwgfxClear() argument 50 reinterpret_cast<GLvoid*>(depthAddr), depthSize, clearDepth, depthWidth in nwgfxClear()
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| D | gfx_FrameBuffer.cpp | 249 f32 clearDepth, in ClearBuffer() argument 327 …clearDepthHW = static_cast<u16>( nw::ut::Clamp(clearDepth, 0.0f, 1.0f) * static_cast<f32>(0xFFFF) … in ClearBuffer() 334 …clearDepthHW = static_cast<u32>( nw::ut::Clamp(clearDepth, 0.0f, 1.0f) * static_cast<f32>(0xFFFFFF… in ClearBuffer() 340 …clearDepthHW = static_cast<u32>( nw::ut::Clamp(clearDepth, 0.0f, 1.0f) * static_cast<f32>(0xFFFFFF… in ClearBuffer()
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| /NW4C-1.2.23/demos/lyt/archiveFont/sources/ |
| D | main.cpp | 249 const f32 clearDepth = 0.0f; in nnMain() local 256 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain() 271 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
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| /NW4C-1.2.23/demos/lyt/simple/sources/ |
| D | main.cpp | 307 const f32 clearDepth = 0.0f; in nnMain() local 314 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain() 329 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
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| /NW4C-1.2.23/demos/lyt/extUserData/sources/ |
| D | main.cpp | 281 const f32 clearDepth = 0.0f; in nnMain() local 288 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain() 303 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
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| /NW4C-1.2.23/demos/lyt/multiArc/sources/ |
| D | main.cpp | 235 const f32 clearDepth = 0.0f; in nnMain() local 243 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain() 261 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
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| /NW4C-1.2.23/demos/lyt/locationAdjust/sources/ |
| D | main.cpp | 243 const f32 clearDepth = 0.0f; in nnMain() local 260 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain() 277 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
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| /NW4C-1.2.23/demos/lyt/simple2/sources/ |
| D | main.cpp | 277 const f32 clearDepth = 0.0f; in nnMain() local 284 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain() 299 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
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| /NW4C-1.2.23/demos/lyt/group/sources/ |
| D | main.cpp | 228 const f32 clearDepth = 0.0f; in nnMain() local 271 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain() 286 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
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| /NW4C-1.2.23/demos/lyt/perspective/sources/ |
| D | main.cpp | 293 const f32 clearDepth = 0.0f; in nnMain() local 308 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain() 333 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
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| /NW4C-1.2.23/demos/lyt/bounding/sources/ |
| D | main.cpp | 301 const f32 clearDepth = 0.0f; in nnMain() local 310 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain() 361 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
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| /NW4C-1.2.23/demos/font/ResFont/sources/ |
| D | main.cpp | 473 const f32 clearDepth = 0.0f; in nnMain() local 481 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain() 490 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
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| /NW4C-1.2.23/demos/font/ArchiveFont/sources/ |
| D | main.cpp | 559 const f32 clearDepth = 0.0f; in nnMain() local 567 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain() 582 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
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| /NW4C-1.2.23/demos/lyt/animShare/sources/ |
| D | main.cpp | 469 const f32 clearDepth = 0.0f; in nnMain() local 478 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain() 511 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
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| /NW4C-1.2.23/demos/lyt/tagGroupBind/sources/ |
| D | main.cpp | 440 const f32 clearDepth = 0.0f; in nnMain() local 449 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain() 501 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
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