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Searched refs:clearColor (Results 1 – 22 of 22) sorted by relevance

/NW4C-1.2.23/include/nw/gfx/
Dgfx_FrameBuffer.h207 …void ClearBuffer( u32 mask, const ut::FloatColor& clearColor, f32 clearDepth, u8 clearStencil = 0 …
208 void ClearBuffer( const ut::FloatColor& clearColor, f32 clearDepth, u8 clearStencil = 0 ) const
210 this->ClearBuffer( CLEAR_MASK_ALL, clearColor, clearDepth, clearStencil );
Dgfx_GlImplement.h62 u32 colorAddr, u32 colorSize, u32 clearColor, u32 colorWidth,
/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_FrameBuffer.cpp248 const ut::FloatColor& clearColor, in ClearBuffer() argument
273 clearColorHW = ColorToRGBA8( clearColor ); in ClearBuffer()
280 clearColorHW = ColorToRGBA8( clearColor ); in ClearBuffer()
286 clearColorHW = ColorToRGB5A1( clearColor ); in ClearBuffer()
293 clearColorHW = ColorToRGB565( clearColor ); in ClearBuffer()
300 clearColorHW = ColorToRGBA4( clearColor ); in ClearBuffer()
Dgfx_GlImplement.cpp44 u32 colorAddr, u32 colorSize, u32 clearColor, u32 colorWidth, in nwgfxClear() argument
49 reinterpret_cast<GLvoid*>(colorAddr), colorSize, clearColor, colorWidth, in nwgfxClear()
/NW4C-1.2.23/demos/lyt/archiveFont/sources/
Dmain.cpp248 const nw::ut::FloatColor clearColor(0.3f, 0.3f, 0.3f, 1.0f); in nnMain() local
256 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
271 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
/NW4C-1.2.23/demos/lyt/simple/sources/
Dmain.cpp306 const nw::ut::FloatColor clearColor(0.3f, 0.3f, 0.3f, 1.0f); in nnMain() local
314 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
329 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
/NW4C-1.2.23/demos/lyt/extUserData/sources/
Dmain.cpp280 const nw::ut::FloatColor clearColor(0.3f, 0.3f, 0.3f, 1.0f); in nnMain() local
288 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
303 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
/NW4C-1.2.23/demos/lyt/multiArc/sources/
Dmain.cpp234 const nw::ut::FloatColor clearColor(0.3f, 0.3f, 0.3f, 1.0f); in nnMain() local
243 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
261 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
/NW4C-1.2.23/demos/lyt/locationAdjust/sources/
Dmain.cpp242 const nw::ut::FloatColor clearColor(0.3f, 0.3f, 0.3f, 1.0f); in nnMain() local
260 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
277 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
/NW4C-1.2.23/demos/lyt/simple2/sources/
Dmain.cpp276 const nw::ut::FloatColor clearColor(0.3f, 0.3f, 0.3f, 1.0f); in nnMain() local
284 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
299 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
/NW4C-1.2.23/demos/lyt/group/sources/
Dmain.cpp227 const nw::ut::FloatColor clearColor(0.3f, 0.3f, 0.3f, 1.0f); in nnMain() local
271 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
286 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
/NW4C-1.2.23/demos/lyt/perspective/sources/
Dmain.cpp292 const nw::ut::FloatColor clearColor(0.3f, 0.3f, 0.3f, 1.0f); in nnMain() local
308 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
333 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
/NW4C-1.2.23/demos/lyt/bounding/sources/
Dmain.cpp300 const nw::ut::FloatColor clearColor(0.3f, 0.3f, 0.3f, 1.0f); in nnMain() local
310 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
361 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
/NW4C-1.2.23/demos/font/ResFont/sources/
Dmain.cpp472 const nw::ut::FloatColor clearColor(0.3f, 0.3f, 0.3f, 1.0f); in nnMain() local
481 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
490 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
/NW4C-1.2.23/demos/Nw4cDemo/include/
DGraphics.h58 void ClearBuffer( nw::ut::FloatColor clearColor );
DSmRenderSystem.h129 void ClearBuffer( nw::ut::FloatColor clearColor );
/NW4C-1.2.23/demos/font/ArchiveFont/sources/
Dmain.cpp558 const nw::ut::FloatColor clearColor(0.3f, 0.3f, 0.3f, 1.0f); in nnMain() local
567 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
582 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
/NW4C-1.2.23/demos/lyt/animShare/sources/
Dmain.cpp468 const nw::ut::FloatColor clearColor(0.3f, 0.3f, 0.3f, 1.0f); in nnMain() local
478 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
511 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
/NW4C-1.2.23/demos/lyt/tagGroupBind/sources/
Dmain.cpp439 const nw::ut::FloatColor clearColor(0.3f, 0.3f, 0.3f, 1.0f); in nnMain() local
449 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
501 demoApp.GetFrameBufferObject().ClearBuffer(clearColor, clearDepth); in nnMain()
/NW4C-1.2.23/demos/Nw4cDemo/sources/
DSmRenderSystem.cpp313 SmRenderSystem::ClearBuffer( nw::ut::FloatColor clearColor ) in ClearBuffer() argument
317 clearColor, in ClearBuffer()
/NW4C-1.2.23/include/nw/demo/
Ddemo_GraphicsSystem.h367 void ClearBuffer(ut::FloatColor clearColor);
/NW4C-1.2.23/sources/libraries/demo/
Ddemo_GraphicsSystem.cpp612 RenderSystem::ClearBuffer( nw::ut::FloatColor clearColor ) in ClearBuffer() argument
620 clearColor, in ClearBuffer()