Searched refs:clan (Results 1 – 3 of 3) sorted by relevance
221 m_tabResFile.clan.push_back( "tab_Tag_Tab00.bclan" ); in InitializeScene()222 m_tabResFile.clan.push_back( "tab_Tag_Tab01.bclan" ); in InitializeScene()223 m_tabResFile.clan.push_back( "tab_Tag_Tab02.bclan" ); in InitializeScene()229 menuResFile.clan.push_back( "ctr_demo_layout_Tag_on.bclan" ); in InitializeScene()230 menuResFile.clan.push_back( "ctr_demo_layout_Tag_off.bclan" ); in InitializeScene()231 menuResFile.clan.push_back( "ctr_demo_layout_Tag_on_hold.bclan" ); in InitializeScene()237 btnResFile.clan.push_back( "push_button_Tag_push_on.bclan" ); in InitializeScene()238 btnResFile.clan.push_back( "push_button_Tag_push_off.bclan" ); in InitializeScene()243 m_btnPierrorResFile.clan.push_back( "push_button_Tag_push_on.bclan" ); in InitializeScene()244 m_btnPierrorResFile.clan.push_back( "push_button_Tag_push_off.bclan" ); in InitializeScene()[all …]
177 for ( uint i = 0; i < lytResFile.clan.size(); i++ ) in CreateSmLayoutResource()179 const void* lpaRes = resSet.resAccessor->GetResource( 0, lytResFile.clan[i].c_str() ); in CreateSmLayoutResource()
31 StringArray clan; // �A�j���[�V�����t�@�C��(8�܂�) member39 StringArray clan; member