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/NW4C-1.2.23/sources/libraries/lyt/
Dlyt_Util.cpp379 math::VEC2 center(0.5f, 0.5f); in CalcTextureMtx() local
396 texMtx.m[0][2] = texSRT.translate.x + center.x + a0 * (-center.x) + a1 * (-center.y); in CalcTextureMtx()
407 texMtx.m[1][2] = texSRT.translate.y + center.y + a0 * (-center.x) + a1 * (-center.y); in CalcTextureMtx()
Dlyt_DrawerUniform.cpp78 static const nw::math::VEC2 center( 0.5f, 0.5f ); in CalcTextureCoords() local
102 register nw::math::VEC2 ctrans( ( center.x + texSRT.translate.x ) * adjust_x, in CalcTextureCoords()
103 ( center.y + texSRT.translate.y ) * adjust_y ); in CalcTextureCoords()
113 lt = local::Transform(srMtx, lt - center) + ctrans; in CalcTextureCoords()
114 rb = local::Transform(srMtx, rb - center) + ctrans; in CalcTextureCoords()
130 lb = local::Transform(srMtx, lb - center) + ctrans; in CalcTextureCoords()
131 rt = local::Transform(srMtx, rt - center) + ctrans; in CalcTextureCoords()
/NW4C-1.2.23/documents/API/css/
Dbutton.css35 text-align : center;
49 text-align : center;
Dcontents.css139 text-align : center;
159 text-align : center;
/NW4C-1.2.23/documents/IntermediateFileFormat/html/css/
Dbutton.css35 text-align : center;
49 text-align : center;
/NW4C-1.2.23/tools/DccPlugin/Maya/scripts/
DNW4C_SetFrameExtensionList.mel143 columnLayout -adj 1 -cat "both" 4 -cal "center" -rs 4;
148 columnLayout -adj 1 -cal "center" -rs 8;
161 text -l "ex. \"1,2,3\" or \"1-3\" or \"1-3,10\"" -al "center"
DNW4C_SetCameraFovy.mel153 columnLayout -adj 1 -cat "both" 4 -cal "center" -rs 4;
158 columnLayout -adj 1 -cal "center" -rs 8;
DNW4C_SetNoCompressNode.mel219 columnLayout -adj 1 -cat "both" 4 -cal "center" -rs 4;
224 columnLayout -adj 1 -cal "center" -rs 8;
DNW4C_SetCombineGroup.mel469 columnLayout -adj 1 -cat "both" 4 -cal "center" -rs 4;
474 columnLayout -adj 1 -cal "center" -rs 8;
484 columnLayout -adj 1 -cal "center" -rs 0;
536 columnLayout -adj 1 -cal "center" -rs 0;
DNW4C_SetBillboard.mel239 columnLayout -adj 1 -cat "both" 4 -cal "center" -rs 4;
244 columnLayout -adj 1 -cal "center" -rs 8;
DNW4C_SetAnimRange.mel27 -m $msg -ma "center"
33 -m $msg -ma "center"
3495 …-cal 1 "center" -cal 2 "center" -cal 3 "center" -cal 4 "center" -cal 5 "center" -cal 6 "center" -c…
3736 -ct2 "both" "both" -cl2 "right" "center";
3799 -cl6 "center" "center" "center" "center" "center" "center";
3829 -cl3 "left" "center" "center";
3840 -ct2 "both" "both" -cl2 "right" "center";
DNW4C_CreateMenu.mel31 -b "OK" -db "OK" -ma "center";
DNW4C_SetMaterialAttr.mel574 columnLayout -adj 1 -cat "both" 4 -cal "center" -rs 4;
579 columnLayout -adj 1 -cal "center" -rs 8;
/NW4C-1.2.23/demos/lyt/bounding/sources/
Dmain.cpp158 const nw::math::VEC2 center( in GetCursorPosition() local
169 …curPos.x = center.x + stick.x / (cursorRect.right - cursorRect.left ) * (layoutRect.right - layou… in GetCursorPosition()
170 …curPos.y = center.y + stick.y / (cursorRect.top - cursorRect.bottom) * (layoutRect.top - layou… in GetCursorPosition()
/NW4C-1.2.23/demos/lyt/animShare/sources/
Dmain.cpp167 const nw::math::VEC2 center( in GetCursorPosition() local
178 …curPos.x = center.x + stick.x / (cursorRect.right - cursorRect.left ) * (layoutRect.right - layou… in GetCursorPosition()
179 …curPos.y = center.y + stick.y / (cursorRect.top - cursorRect.bottom) * (layoutRect.top - layou… in GetCursorPosition()
/NW4C-1.2.23/demos/lyt/tagGroupBind/sources/
Dmain.cpp208 const nw::math::VEC2 center( in GetCursorPosition() local
219 …curPos.x = center.x + stick.x / (cursorRect.right - cursorRect.left ) * (layoutRect.right - layou… in GetCursorPosition()
220 …curPos.y = center.y + stick.y / (cursorRect.top - cursorRect.bottom) * (layoutRect.top - layou… in GetCursorPosition()
/NW4C-1.2.23/include/nw/gfx/res/
Dgfx_ResCamera.h154 void Set( f32 aspect, f32 height, const nw::math::VEC2& center ) in Set()
158 m_Center = center; in Set()
/NW4C-1.2.23/documents/CreativeStudio/html/common/
Dibox.js199 if (els.loading.style.display != 'none') _pub.center(els.loading);
258 if (active.dimensions != ['100%', '100%']) _pub.center(els.wrapper);
274 center: function(obj) { method
624 _pub.center(els.loading);
/NW4C-1.2.23/sources/libraries/anim/res/
Danim_ResAnimGroup.cpp509 const math::VEC2& center = *reinterpret_cast<const math::VEC2*>(value); in SetValue() local
512 rect.Set(rect.GetAspectRatio(), rect.GetHeight(), center); in SetValue()
/NW4C-1.2.23/documents/DccPlugin/3dsMax/html/css/
Dmanpage.css401 text-align : center;
/NW4C-1.2.23/documents/DccPlugin/Photoshop/html/css/
Dmanpage.css401 text-align : center;
/NW4C-1.2.23/documents/DccPlugin/Maya/html/css/
Dmanpage.css401 text-align : center;
/NW4C-1.2.23/documents/DccPlugin/Softimage/html/css/
Dmanpage.css401 text-align : center;
/NW4C-1.2.23/documents/LayoutEditor/html/css/
Dmanpage.css397 text-align: center;
/NW4C-1.2.23/documents/SoundMaker/html/css/
Dmanpage.css384 text-align: center;

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