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Searched refs:cameraMemory (Results 1 – 6 of 6) sorted by relevance

/NW4C-1.2.23/demos/Nw4cDemo/sources/
DSmRenderSystem.cpp177 void* cameraMemory = m_Allocator->Alloc(sizeof(nn::ulcd::CTR::StereoCamera)); in SmRenderSystem() local
178 nn::ulcd::CTR::StereoCamera* stereoCamera = new(cameraMemory) nn::ulcd::CTR::StereoCamera(); in SmRenderSystem()
/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_Camera.cpp881 void* cameraMemory = allocator->Alloc(sizeof(ResCameraData)); in StoreOriginal() local
882 NW_NULL_ASSERT(cameraMemory); in StoreOriginal()
885 new(cameraMemory) ResCameraData(original.ref()); in StoreOriginal()
/NW4C-1.2.23/demos/gfx/LowLayerDemo/sources/
DLowLayerDemo.cpp215 void* cameraMemory = s_DeviceAllocator.Alloc(sizeof(nn::ulcd::CTR::StereoCamera)); in InitializeGraphics() local
216 s_StereoCamera = new(cameraMemory) nn::ulcd::CTR::StereoCamera(); in InitializeGraphics()
/NW4C-1.2.23/demos/gfx/ParticleLowLayerDemo/sources/
DParticleLowLayerDemo.cpp227 void* cameraMemory = s_DeviceAllocator.Alloc(sizeof(nn::ulcd::CTR::StereoCamera)); in InitializeGraphics() local
228 s_StereoCamera = new(cameraMemory) nn::ulcd::CTR::StereoCamera(); in InitializeGraphics()
/NW4C-1.2.23/demos/gfx/LowLayerAnimationDemo/sources/
DLowLayerAnimationDemo.cpp226 void* cameraMemory = s_DeviceAllocator.Alloc(sizeof(nn::ulcd::CTR::StereoCamera)); in InitializeGraphics() local
227 s_StereoCamera = new(cameraMemory) nn::ulcd::CTR::StereoCamera(); in InitializeGraphics()
/NW4C-1.2.23/sources/libraries/demo/
Ddemo_GraphicsSystem.cpp192 void* cameraMemory = allocator->Alloc(sizeof(nn::ulcd::CTR::StereoCamera)); in Create() local
193 nn::ulcd::CTR::StereoCamera* stereoCamera = new(cameraMemory) nn::ulcd::CTR::StereoCamera(); in Create()