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/NW4C-1.2.23/sources/libraries/gfx/res/
Dgfx_ResTexture.cpp638 f32 bytesizePerPixel = BYTESIZE_PER_PIXEL_TABLE[m_Description.formatHW]; in Create() local
639 imageData->m_BitsPerPixel = static_cast<u32>(bytesizePerPixel * 8); in Create()
649 byteCount += static_cast<u32>(bytesizePerPixel * h * w); in Create()
752 f32 bytesizePerPixel = BYTESIZE_4; in Create() local
754 imageData->m_BitsPerPixel = static_cast<u32>(bytesizePerPixel * 8); in Create()
762 byteCount += static_cast<u32>(bytesizePerPixel * h * w); in Create()