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Searched refs:bufferOption (Results 1 – 10 of 10) sorted by relevance

/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_Material.cpp27 nw::gfx::Material* material, nw::gfx::Model::BufferOption bufferOption) in GetAvailableResMaterial() argument
29 return nw::ut::CheckFlag(material->GetOwnerModel()->GetBufferOption(), bufferOption) in GetAvailableResMaterial()
130 bit32 bufferOption) in GetMemorySizeInternal() argument
149 if (ut::CheckFlag(bufferOption, Model::FLAG_BUFFER_SHADER_PARAMETER)) in GetMemorySizeInternal()
161 if (ut::CheckFlag(bufferOption, Model::FLAG_BUFFER_TEXTURE_MAPPER)) in GetMemorySizeInternal()
173 if (ut::CheckFlag(bufferOption, Model::FLAG_BUFFER_PROCEDURAL_TEXTURE_MAPPER)) in GetMemorySizeInternal()
182 if (ut::CheckFlagOr(bufferOption, Model::MULTI_FLAG_BUFFER_FRAGMENT_SHADER)) in GetMemorySizeInternal()
188 if (ut::CheckFlag(bufferOption, Model::FLAG_BUFFER_FRAGMENT_LIGHTING_TABLE)) in GetMemorySizeInternal()
273 bit32 bufferOption = m_Owner->GetBufferOption(); in CreateBuffers() local
290 … ::std::pair<ResMaterial, Result> copyResult = this->CopyResMaterial(allocator, bufferOption); in CreateBuffers()
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Dgfx_SceneBuilder.cpp128 description.bufferOption = m_BufferOption; in BuildSceneObject()
166 description.bufferOption = m_BufferOption; in BuildSceneObject()
Dgfx_MaterialActivator.cpp65 bit32 bufferOption = owner->GetBufferOption(); in Activate() local
Dgfx_Model.cpp533 … (m_Description.bufferOption == 0 || m_Description.bufferOption == FLAG_BUFFER_SCENE_ENVIRONMENT) ? in CreateMaterialActivator()
/NW4C-1.2.23/include/nw/gfx/
Dgfx_Material.h72 bit32 bufferOption,
77 GetMemorySizeInternal(&size, resource, bufferCount, bufferOption);
88 bit32 bufferOption);
305 bit32 bufferOption);
Dgfx_Model.h147 bit32 bufferOption; //!< バッファの生成オプションです。 member
152 bufferOption(0), in Description()
463 bool CheckBufferOption(bit32 bufferOption) const in CheckBufferOption() argument
465 return ut::CheckFlag(this->m_BufferOption, bufferOption); in CheckBufferOption()
620 m_BufferOption(description.bufferOption), in Model()
685 const s32 bufferCount = (description.bufferOption == 0x0) ? 0 : 1; in GetMemorySizeForInitialize()
696 description.bufferOption); in GetMemorySizeForInitialize()
735 … if (description.bufferOption == 0 || description.bufferOption == FLAG_BUFFER_SCENE_ENVIRONMENT) in GetMemorySizeForInitialize()
Dgfx_SceneBuilder.h92 SceneBuilder& BufferOption(bit32 bufferOption) { m_BufferOption = bufferOption; return *this; } in BufferOption() argument
Dgfx_SkeletalModel.h118 Builder& BufferOption(bit32 bufferOption) in BufferOption() argument
120 m_Description.bufferOption = bufferOption; in BufferOption()
/NW4C-1.2.23/sources/libraries/demo/
Ddemo_Utility.cpp398 nw::gfx::Model::BufferOption bufferOption, in CreateSceneNode() argument
404 .BufferOption(bufferOption) in CreateSceneNode()
/NW4C-1.2.23/include/nw/demo/
Ddemo_Utility.h339 nw::gfx::Model::BufferOption bufferOption = nw::gfx::Model::FLAG_BUFFER_NOT_USE,