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Searched refs:blockSize (Results 1 – 2 of 2) sorted by relevance

/NW4C-1.2.23/sources/libraries/snd/
Dsnd_FrameHeap.cpp190 const unsigned long blockSize = ut::RoundUp( sizeof(Block), HEAP_ALIGN ); in Alloc() local
192 blockSize + ut::RoundUp( size, HEAP_ALIGN ), in Alloc()
196 void* buffer = ut::AddOffsetToPtr( mem, blockSize ); in Alloc()
Dsnd_StreamSoundPlayer.cpp1653 size_t blockSize = 0; in UpdateLoadingBlockIndex() local
1659 blockSize = m_StreamInfo.lastBlockPaddedBytes; in UpdateLoadingBlockIndex()
1668 blockSize = m_StreamInfo.oneBlockBytes; in UpdateLoadingBlockIndex()
1674 NW_ALIGN32_ASSERT( blockSize ); in UpdateLoadingBlockIndex()
1685 task->m_BlockBytes = blockSize; // 1ブロックあたりのバイト数 in UpdateLoadingBlockIndex()