Home
last modified time | relevance | path

Searched refs:blockCount (Results 1 – 4 of 4) sorted by relevance

/NW4C-1.2.23/sources/libraries/snd/
Dsnd_StreamBufferPool.cpp25 void StreamBufferPool::Initialize( void* pBuffer, size_t size, int blockCount ) in Initialize() argument
27 if ( blockCount == 0 ) in Initialize()
34 m_BlockCount = blockCount; // 何チャンネル分か? (bcsar のストリームチャンネル数) in Initialize()
35 m_BlockSize = size / blockCount; // 1 チャンネルあたりのバッファサイズ in Initialize()
Dsnd_StreamSoundPlayer.cpp370 SetLoopEndToZeroBuffer( m_StreamInfo.blockCount - 1 ); in Start()
390 if ( blockIndex == m_StreamInfo.blockCount - 2 ) in Start()
394 else if ( blockIndex == m_StreamInfo.blockCount - 1 ) in Start()
636 m_StreamInfo.blockCount ); in LoadHeader()
717 if ( ( m_StreamInfo.blockCount <= 2 ) && !m_StreamInfo.isLoop ) // TODO: Magic Number in LoadHeader()
719 SetLoopEndToZeroBuffer( static_cast<int>( m_StreamInfo.blockCount ) - 1 ); in LoadHeader()
857 m_LastBlockIndex = static_cast<int>( m_StreamInfo.blockCount ) - 1; in SetupPlayer()
893 m_LoadingBufferBlockCount = static_cast<s32>( m_StreamInfo.blockCount ); in SetupPlayer()
/NW4C-1.2.23/include/nw/snd/
Dsnd_StreamBufferPool.h27 void Initialize( void* pBuffer, size_t size, int blockCount );
Dsnd_StreamSoundFile.h211 ut::ResU32 blockCount; member