| /NW4C-1.2.23/include/nw/gfx/ |
| D | gfx_SceneContext.h | 290 return m_SceneNodes.begin(); in GetSceneNodesBegin() 299 return m_SceneNodes.begin(); in GetSceneNodesBegin() 326 return std::make_pair(m_SceneNodes.begin(), m_SceneNodes.end()); in GetSceneNodes() 335 return std::make_pair(m_SceneNodes.begin(), m_SceneNodes.end()); in GetSceneNodes() 361 return m_Models.begin(); in GetModelsBegin() 370 return m_Models.begin(); in GetModelsBegin() 407 return m_SkeletalModels.begin(); in GetSkeletalModelsBegin() 416 return m_SkeletalModels.begin(); in GetSkeletalModelsBegin() 460 return m_Lights.begin(); in GetLightsBegin() 469 return m_Lights.begin(); in GetLightsBegin() [all …]
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| D | gfx_SceneEnvironmentSetting.h | 144 return m_Cameras.begin(); in GetCameraBegin() 153 return m_Cameras.begin(); in GetCameraBegin() 180 return m_Fogs.begin(); in GetFogBegin() 189 return m_Fogs.begin(); in GetFogBegin() 216 return m_LightSets.begin(); in GetLightSetBegin() 225 return m_LightSets.begin(); in GetLightSetBegin()
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| D | gfx_SceneHelper.h | 43 static void ResolveReference(TIterator begin, TIterator end) in ResolveReference() argument 45 for (TIterator parent = begin; parent != end; ++parent) in ResolveReference() 47 for (TIterator child = begin; child != end; ++child) in ResolveReference() 73 ResolveReference<TNodeArray::iterator>(nodes.begin(), nodes.end()); in ResolveReference() 86 ForeachRootNodes(TIterator begin, TIterator end, TFunction function) in ForeachRootNodes() argument 88 for (TIterator iter = begin; iter != end; ++iter) in ForeachRootNodes()
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| D | gfx_LightSet.h | 198 return m_VertexLights.begin(); in GetVertexLightBegin() 207 return m_VertexLights.begin(); in GetVertexLightBegin() 252 return m_FragmentLights.begin(); in GetFragmentLightBegin() 261 return m_FragmentLights.begin(); in GetFragmentLightBegin()
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| /NW4C-1.2.23/include/nw/ut/ |
| D | ut_Children.h | 166 std::for_each(this->m_Children.begin(), this->m_Children.end(), m_Deleter); in ~Children() 178 iterator begin() { return m_Children.begin(); } in begin() function 179 const_iterator begin() const { return m_Children.begin(); } in begin() function 185 std::for_each(this->m_Children.begin(), this->m_Children.end(), ChildDetacher<TChild>()); in clear() 189 iterator Begin() { return this->begin(); } in Begin() 190 const_iterator Begin() const { return this->begin(); } in Begin()
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| D | ut_LinkList.h | 210 iterator begin() { return iterator(m_BaseNode.GetNext()); } in begin() function 211 const_iterator begin() const { return const_iterator(m_BaseNode.GetNext()); } in begin() function 217 reverse_iterator rend() { return reverse_iterator(begin()); } in rend() 218 const_reverse_iterator rend() const { return const_reverse_iterator(begin()); } in rend() 223 return *begin(); in front() 228 return *begin(); in front() 247 void push_front(pointer p) { (void)insert( begin(), p ); } in push_front() 249 void pop_front() { (void)erase( begin() ); } in pop_front() 258 void clear() { (void)this->erase(begin(), end()); } in clear() 593 iterator begin() { return iterator(Base::begin()); } in begin() function [all …]
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| D | ut_Foreach.h | 100 NW_INLINE static_any<Type*> begin(static_any_t cur, contain_type<Type[Size]>*) in begin() function 134 NW_INLINE static_any<typename Type::iterator> begin(static_any_t cur, contain_type<Type>*) in begin() function 136 return static_any_cast<Type*>(cur)->begin(); in begin() 140 NW_INLINE static_any<typename Type::const_iterator> begin(static_any_t cur, contain_type<const Type… in begin() function 142 return static_any_cast<Type>(cur).begin(); in begin() 180 NW_INLINE static_any<Type> begin(static_any_t cur, contain_type<std::pair<Type, Type> >*) in begin() function 213 NW_INLINE static_any<Type*> begin(static_any_t cur, contain_type<std::pair<Type*, Type*> >*) in begin() function 250 nw::ut::internal::begin(_contain, NW_FOREACH_TYPEOF(COL))
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| D | ut_MoveArray.h | 322 iterator begin() { return m_Elements; } in begin() function 325 const_iterator begin() const { return m_Elements; } in begin() function 340 reverse_iterator rend() { return reverse_iterator(begin()); } in rend() 343 const_reverse_iterator rend() const { return const_reverse_iterator(begin()); } in rend() 370 std::copy(source.begin(), source.end(), in CopyFrom() 371 NW_CHECKED_ARRAY_ITERATOR(this->begin(), this->size())); in CopyFrom() 397 void clear() { erase(begin()); } in clear() 402 iterator removed = std::remove(begin(), end(), element); in erase_find() 412 iterator removed = std::remove_if(begin(), end(), predicate); in erase_if() 516 iterator Begin() { return this->begin(); } in Begin() [all …]
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| /NW4C-1.2.23/sources/libraries/gfx/ |
| D | gfx_SortingMaterialIdGenerator.cpp | 117 std::sort( m_Materials.begin(), m_Materials.end(), in Generate() 124 for (MaterialKeyValueArray::iterator iter = m_Materials.begin(); in Generate() 150 std::sort( m_MaterialsWorkSpace.begin(), m_MaterialsWorkSpace.end(), in Generate() 168 std::sort(m_MaterialsWorkSpace.begin() + sortStartIndex, in Generate() 169 m_MaterialsWorkSpace.begin() + sortEndIndex, in Generate() 181 for (MaterialKeyValueArray::iterator shaderIter = m_MaterialsWorkSpace.begin(); in Generate() 186 equal_range(m_Materials.begin(), m_Materials.end(), (*shaderIter).uniqueId, in Generate()
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| D | gfx_SceneEnvironmentSetting.cpp | 68 for (ResLightSetArray::iterator iter = resSetting.GetLightSets().begin(); in CreateEnvironmentArray() 100 for (ResReferenceSceneObjectArray::iterator iter = resSetting.GetCameras().begin(); in ResolveReference() 122 for (ResReferenceSceneObjectArray::iterator iter = resSetting.GetFogs().begin(); in ResolveReference() 145 for (ResLightSetArray::iterator iter = resSetting.GetLightSets().begin(); in ResolveReference() 155 for (ResReferenceSceneObjectArray::iterator lightIter = (*iter).GetLights().begin(); in ResolveReference()
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| D | gfx_SceneEnvironment.cpp | 75 std::fill(this->m_Cameras.begin(), this->m_Cameras.end(), static_cast<nw::gfx::Camera*>(NULL)); in ClearSettings() 76 std::fill(this->m_Fogs.begin(), this->m_Fogs.end(), static_cast<nw::gfx::Fog*>(NULL)); in ClearSettings() 77 …std::fill(this->m_LightSets.begin(), this->m_LightSets.end(), static_cast<nw::gfx::LightSet*>(NULL… in ClearSettings()
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| /NW4C-1.2.23/include/nw/gfx/res/ |
| D | gfx_ResGraphicsFile.h | 497 for (ResModelArray::iterator model = this->GetModels().begin(); in ForeachModel() 527 for (ResModelArray::iterator model = this->GetModels().begin(); in ForeachMaterial() 531 for (ResMaterialArray::iterator material = (*model).GetMaterials().begin(); in ForeachMaterial() 563 for (ResModelArray::iterator model = this->GetModels().begin(); in ForeachModelMaterial() 567 for (ResMaterialArray::iterator material = (*model).GetMaterials().begin(); in ForeachModelMaterial() 600 for (ResTextureArray::iterator texture = this->GetTextures().begin(); in ForeachTexture() 634 for (ResModelArray::iterator model = this->GetModels().begin(); in ForeachIndexStream() 638 for (ResShapeArray::iterator shape = (*model).GetShapes().begin(); in ForeachIndexStream() 642 … for (ResPrimitiveSetArray::iterator primitiveSet = (*shape).GetPrimitiveSets().begin(); in ForeachIndexStream() 646 … for (ResPrimitiveArray::iterator primitive = (*primitiveSet).GetPrimitives().begin(); in ForeachIndexStream() [all …]
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| /NW4C-1.2.23/sources/libraries/snd/ |
| D | snd_MemorySoundArchive.cpp | 156 io::FileStream* MemorySoundArchive::OpenStream( void* buffer, int size, u32 begin, u32 length ) in OpenStream() argument 161 ut::AddOffsetToPtr( m_pData, begin ), length ); in OpenStream() 170 u32 begin, in OpenExtStream() argument 176 (void)begin; in OpenExtStream()
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| D | snd_InstancePool.cpp | 69 void* begin = buffer; in DestroyImpl() local 75 if ( ( begin <= ptr ) && ( ptr < end ) ) in DestroyImpl()
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| /NW4C-1.2.23/include/nw/snd/ |
| D | snd_MemorySoundArchive.h | 99 virtual io::FileStream* OpenStream( void* buffer, int size, u32 begin, u32 length ); 107 u32 begin,
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| D | snd_HioSoundArchive.h | 58 u32 begin, 64 u32 begin,
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| D | snd_RomSoundArchive.h | 208 u32 begin, 217 u32 begin,
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| /NW4C-1.2.23/demos/lyt/archiveFont/sources/ |
| D | main.cpp | 130 …const u32 arcFontBufSize = nw::font::ArchiveFont::GetRequireBufferSize(file.begin(), nw::font::Arc… in ReadArchiveFont() 133 …bool bSuccess = pArchiveFont->Construct(arcFontBuf, arcFontBufSize, file.begin(), nw::font::Archiv… in ReadArchiveFont() 199 if (!pResAccessor->Attach(fileLayout.begin(), ".")) in nnMain() 236 graphicsResource.SetResource(i, file.begin(), file.size(), false); in nnMain()
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| /NW4C-1.2.23/demos/lyt/multiArc/sources/ |
| D | main.cpp | 180 pArcResLink1->Set(arcLytBuf1.begin(), "arc"); in nnMain() 182 pArcResLink2->Set(arcLytBuf2.begin(), "arc"); in nnMain() 184 pArcResLink3->Set(arcLytBuf3.begin(), "arc"); in nnMain() 222 graphicsResource.SetResource(i, file.begin(), file.size(), false); in nnMain()
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| /NW4C-1.2.23/demos/gfx/LowLayerAnimationDemo/sources/ |
| D | LowLayerAnimationDemo.cpp | 353 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() 364 for (nw::gfx::ResLightArray::iterator lightResource = lights.begin(); in BuildResources() 558 for (FragmentLightArray::iterator light = s_FragmentLights.begin(); light != lightEnd; ++light) in UpdateNodes() 566 …for (SkeletalModelArray::iterator model = s_SkeletalModels.begin(); model != skeletalModelEnd; ++m… in UpdateNodes() 588 …for (SkeletalModelArray::iterator model = s_SkeletalModels.begin(); model != skeletalModelEnd; ++m… in EvaluateSkeletalAnim() 602 …for (SkeletalModelArray::iterator model = s_SkeletalModels.begin(); model != skeletalModelEnd; ++m… in UpdateFrame() 636 for (FragmentLightArray::iterator light = s_FragmentLights.begin(); light != lightEnd; ++light) in SetEnvironment() 649 …for (SkeletalModelArray::iterator model = s_SkeletalModels.begin(); model != skeletalModelEnd; ++m… in SubmitView() 686 for (SkeletalModelArray::iterator model = s_SkeletalModels.begin(); model != modelEnd; ++model) in RenderScene() 693 for(nw::gfx::ResMeshArray::iterator mesh = resMeshes.begin(); in RenderScene()
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| /NW4C-1.2.23/sources/libraries/demo/ |
| D | demo_CommandListSwapper.cpp | 63 for (CommandListArray::iterator commandList = m_CommandLists.begin(); in CommandListSwapper() 78 for (CommandListArray::iterator commandList = m_ReusableCommandLists.begin(); in CommandListSwapper() 220 for (GpuProfilingEntryArray::iterator gpuProfilingEntry = m_GpuProfilingResults.begin(); in CalcGpuProfilingCostTime() 253 for (GpuProfilingEntryArray::iterator gpuProfilingEntry = m_GpuProfilingResults.begin(); in GetGpuProfilingTotalCostTime()
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| D | demo_Particle.cpp | 134 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in Register() 158 for (nw::gfx::ResEmitterArray::iterator emitterResource = emitters.begin(); in Register() 189 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in Register() 200 for (nw::gfx::ResEmitterArray::iterator emitterResource = emitters.begin(); in Register()
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| /NW4C-1.2.23/sources/libraries/lyt/ |
| D | lyt_Stopwatch.cpp | 76 for (List::Iterator it = list.begin(); it != list.end(); ++it) in ResetAll() 137 for (List::Iterator it = list.begin(); it != list.end(); ++it) in Dump()
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| /NW4C-1.2.23/demos/gfx/ConstraintDemo/sources/ |
| D | ConstraintDemo.cpp | 225 … for (TransformNodeArray::iterator iter = m_ConstrainedObjects.begin() ; iter != end ; ++iter) in Invoke() 376 for (ParticleMdlArray::iterator iter = s_ParticleModels.begin() ; iter != end ; ++iter) in ResetParticle() 390 for (EmitterArray::iterator iter = s_Emitters.begin() ; iter != end ; ++iter) in ResetParticle() 493 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() 514 for (nw::gfx::ResLightArray::iterator lightResource = lights.begin(); in BuildResources() 530 for (nw::gfx::ResEmitterArray::iterator emitterResource = emitters.begin(); in BuildResources() 545 for (nw::gfx::ResCameraArray::iterator cameraResource = cameras.begin(); in BuildResources() 570 for (nw::gfx::ResSceneEnvironmentSettingArray::iterator settingResource = settings.begin(); in BuildResources() 623 for (EmitterArray::iterator iter = s_Emitters.begin() ; iter != end ; ++iter) in SetupCallbackConstraint() 680 for (EmitterArray::iterator iter = s_Emitters.begin() ; iter != end ; ++iter) in InitializeScenes()
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| /NW4C-1.2.23/demos/gfx/LowLayerDemo/sources/ |
| D | LowLayerDemo.cpp | 331 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() 341 for (nw::gfx::ResLightArray::iterator lightResource = lights.begin(); in BuildResources() 513 for (FragmentLightArray::iterator light = s_FragmentLights.begin(); light != lightEnd; ++light) in UpdateNodes() 520 for (ModelArray::iterator model = s_Models.begin(); model != modelEnd; ++model) in UpdateNodes() 550 for (FragmentLightArray::iterator light = s_FragmentLights.begin(); light != lightEnd; ++light) in SetEnvironment() 563 for (ModelArray::iterator model = s_Models.begin(); model != modelEnd; ++model) in SubmitView() 592 for (ModelArray::iterator model = s_Models.begin(); model != modelEnd; ++model) in RenderScene() 599 for(nw::gfx::ResMeshArray::iterator mesh = resMeshes.begin(); in RenderScene()
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