Searched refs:bPerspective (Results 1 – 1 of 1) sorted by relevance
142 bool bPerspective in SetupCamera() argument147 if (bPerspective) in SetupCamera()260 bool bPerspective = true; in nnMain() local303 bPerspective = ! bPerspective; in nnMain()312 EnableZCompare(bPerspective); in nnMain()313 SetupCamera(drawInfo, *pLayout, bPerspective); in nnMain()