Searched refs:attributes (Results 1 – 4 of 4) sorted by relevance
173 ResParticleAttributeArray attributes = resNode.GetAttributes(); in GetMemorySizeInternal() local174 ResParticleAttributeArray::iterator attributeEnd = attributes.end(); in GetMemorySizeInternal()175 for (ResParticleAttributeArray::iterator it = attributes.begin(); in GetMemorySizeInternal()309 ResParticleAttributeArray attributes = resNode.GetAttributes(); in GetDeviceMemorySizeInternal() local310 ResParticleAttributeArray::iterator attributeEnd = attributes.end(); in GetDeviceMemorySizeInternal()311 for (ResParticleAttributeArray::iterator it = attributes.begin(); in GetDeviceMemorySizeInternal()412 ResParticleAttributeArray attributes = resNode.GetAttributes(); in Create() local413 ResParticleAttributeArray::iterator attributeEnd = attributes.end(); in Create()414 for (ResParticleAttributeArray::iterator it = attributes.begin(); in Create()623 ResParticleAttributeArray attributes = resNode.GetAttributes(); in Create() local[all …]
84 -ann "Set material attributes of selected shadingEngine (material) node"96 // -ann "Set normal mapping attributes of selected file node"130 -ann "Set animation range attributes"136 // -ann "Set shape anim attributes of selected blendShape (transform) node"
48 A description of some attributes and elements is given below.
8 …){return z;}if(typeof z==="string"){AB=z;z=K.getElementById(z);G=(z)?z.attributes:null;if(z&&G&&G.…