Searched refs:areVertexLightsDirty (Results 1 – 2 of 2) sorted by relevance
58 …bool areVertexLightsDirty = sceneEnvironment.IsVertexLightsDirty() || sceneEnvironment.IsHemiSpher… in Activate() local67 ( !areVertexLightsDirty ) ) in Activate()101 …rsHash == 0x0) || (shadingParametersHash != materialHash.shadingParameter) || areVertexLightsDirty; in Activate()
63 …bool areVertexLightsDirty = sceneEnvironment.IsVertexLightsDirty() || sceneEnvironment.IsHemiSpher… in Activate() local88 …tersHash != materialHash.shadingParameter) || shadingParametersHash == 0x0 || areVertexLightsDirty; in Activate()