Searched refs:animationName (Results 1 – 1 of 1) sorted by relevance
403 const char* animationName, in FindResAnimByName() argument415 resAnim = res->GetSkeletalAnims(animationName); in FindResAnimByName()418 resAnim = res->GetMaterialAnims(animationName); in FindResAnimByName()421 resAnim = res->GetVisibilityAnims(animationName); in FindResAnimByName()424 resAnim = res->GetCameraAnims(animationName); in FindResAnimByName()427 resAnim = res->GetLightAnims(animationName); in FindResAnimByName()627 const char* animationName, in BindAnimationByName() argument643 nw::anim::ResAnim resAnim = FindResAnimByName(resources, animationName, animationType); in BindAnimationByName()648 … NW_LOG("BindAnimationByName() : Specified animation resource not found [%s]\n", animationName); in BindAnimationByName()