Searched refs:animationLength (Results 1 – 1 of 1) sorted by relevance
1494 int animationLength, in CalcAnimationDataIndex() argument1514 if (ptclTime >= animationLength) in CalcAnimationDataIndex()1516 ptclTime = (f32)animationLength - 1; in CalcAnimationDataIndex()1582 int animationLength = 0; in ParticleFloatImmediateUpdater() local1598 animationLength = animation.GetAnimationLength(); in ParticleFloatImmediateUpdater()1632 animationLength, in ParticleFloatImmediateUpdater()1908 int animationLength = 0; in ParticleVector2ImmediateUpdater() local1920 animationLength = animation.GetAnimationLength(); in ParticleVector2ImmediateUpdater()1952 animationLength, in ParticleVector2ImmediateUpdater()2004 int animationLength = 0; in ParticleVector3AdditiveUpdater() local[all …]