Searched refs:animObj (Results 1 – 3 of 3) sorted by relevance
| /NW4C-1.2.23/sources/libraries/gfx/ |
| D | gfx_TransformAnim.cpp | 68 DisableSRTWeightsIfNeeded(float* weights, const AnimObject* animObj) in DisableSRTWeightsIfNeeded() argument 71 ut::DynamicCast<const TransformAnimEvaluator*>(animObj); in DisableSRTWeightsIfNeeded() 944 const AnimObject* animObj = m_AnimObjects[animIdx]; in GetResult() local 945 if (animObj->HasMemberAnim(memberIdx)) in GetResult() 948 ut::DynamicCast<const TransformAnimEvaluator*>(animObj); in GetResult() 1011 const AnimObject* animObj = m_AnimObjects[animIdx]; in GetResult() local 1012 if (animObj == NULL) in GetResult() 1025 DisableSRTWeightsIfNeeded(srcWeights, animObj); in GetResult() 1036 animObj->GetResult(&workResult, memberIdx); in GetResult() 1042 ut::DynamicCast<const TransformAnimEvaluator*>(animObj) != NULL; in GetResult() [all …]
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| D | gfx_AnimObject.cpp | 942 AnimObject* animObj = m_AnimObjects[index]; in Evaluate() local 943 if (animObj == NULL) in Evaluate() 949 animObj->UpdateCache(); in Evaluate() 952 if (ut::IsTypeOf<AnimEvaluator>(animObj)) in Evaluate() 954 EvaluateSimple(animGroup, static_cast<AnimEvaluator*>(animObj)); in Evaluate() 956 else if (ut::IsTypeOf<TransformAnimEvaluator>(animObj)) in Evaluate() 958 EvaluateTransformSimple(animGroup, static_cast<TransformAnimEvaluator*>(animObj)); in Evaluate() 962 EvaluateBlender(animGroup, animObj); in Evaluate() 1007 void AnimBinding::EvaluateBlender(AnimGroup* animGroup, AnimObject* animObj) in EvaluateBlender() argument 1015 EvaluateTransformMember(animGroup, memberIdx, animObj); in EvaluateBlender() [all …]
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| /NW4C-1.2.23/include/nw/gfx/ |
| D | gfx_AnimObject.h | 846 NW_FORCE_INLINE void EvaluateBlender(AnimGroup* animGroup, AnimObject* animObj); 848 …EvaluateTransformMember(AnimGroup* animGroup, int memberIdx, AnimObject* animObj); //!< @details :… 850 …NW_FORCE_INLINE void EvaluateMember(AnimGroup* animGroup, int memberIdx, AnimObject* animObj, int&… 1622 void AddAnimObject(AnimObject* animObj) in AddAnimObject() argument 1625 m_AnimObjects.PushBack(animObj); in AddAnimObject() 1660 AnimObject* ReplaceAnimObject(int animObjIdx, AnimObject* animObj) in ReplaceAnimObject() argument 1664 m_AnimObjects[animObjIdx] = animObj; in ReplaceAnimObject()
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