Searched refs:angleFrontRight (Results 1 – 1 of 1) sorted by relevance
| /NW4C-1.2.23/sources/libraries/snd/ |
| D | snd_Sound3DCalculator.cpp | 371 const f32 angleFrontRight = surroundSpeakerFrontAngle; in CalcPanSurround() local 389 else if ( angle < angleFrontRight ) in CalcPanSurround() 391 x = SolveLinerFunction( angle, angleFrontLeft, angleFrontRight, -1.0f, 1.0f ); in CalcPanSurround() 397 z = SolveLinerFunction( angle, angleFrontRight, nw::math::F_PI / 2.0f, -1.0f, 0.0f ); in CalcPanSurround() 456 const f32 angleFrontRight = speakerAngleStereo; 467 else if ( angle < angleFrontRight ) 469 x = SolveLinerFunction( angle, angleFrontLeft, angleFrontRight, -1.0f, 1.0f );
|