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Searched refs:angleFrontRight (Results 1 – 1 of 1) sorted by relevance

/NW4C-1.2.23/sources/libraries/snd/
Dsnd_Sound3DCalculator.cpp371 const f32 angleFrontRight = surroundSpeakerFrontAngle; in CalcPanSurround() local
389 else if ( angle < angleFrontRight ) in CalcPanSurround()
391 x = SolveLinerFunction( angle, angleFrontLeft, angleFrontRight, -1.0f, 1.0f ); in CalcPanSurround()
397 z = SolveLinerFunction( angle, angleFrontRight, nw::math::F_PI / 2.0f, -1.0f, 0.0f ); in CalcPanSurround()
456 const f32 angleFrontRight = speakerAngleStereo;
467 else if ( angle < angleFrontRight )
469 x = SolveLinerFunction( angle, angleFrontLeft, angleFrontRight, -1.0f, 1.0f );