Searched refs:ambientParam (Results 1 – 3 of 3) sorted by relevance
43 SoundAmbientParam* ambientParam in UpdateAmbientParam() argument48 NW_NULL_ASSERT( ambientParam ); in UpdateAmbientParam()55 if ( updateFlag & UPDATE_VOLUME ) ambientParam->volume = 0.0f; in UpdateAmbientParam()56 …if ( updateFlag & UPDATE_PRIORITY ) ambientParam->priority = - sound3DManager->GetMaxPriorityReduc… in UpdateAmbientParam()87 ambientParam->volume = ut::Max( volume, ambientParam->volume ); in UpdateAmbientParam()91 ambientParam->priority = ut::Max( priority, ambientParam->priority ); in UpdateAmbientParam()111 if ( updateFlag & UPDATE_PAN ) ambientParam->pan = pan; in UpdateAmbientParam()112 if ( updateFlag & UPDATE_SPAN ) ambientParam->span = span; in UpdateAmbientParam()128 ambientParam->pitch = pitch; in UpdateAmbientParam()144 ambientParam->biquadFilterType = sound3DManager->GetBiquadFilterType(); in UpdateAmbientParam()[all …]
432 SoundAmbientParam ambientParam; in Update() local435 ambientParam.volume = m_AmbientParam.volume; in Update()436 ambientParam.pitch = m_AmbientParam.pitch; in Update()437 ambientParam.pan = m_AmbientParam.pan; in Update()438 ambientParam.span = m_AmbientParam.span; in Update()439 ambientParam.fxSend = m_AmbientParam.fxSend; in Update()440 ambientParam.lpf = m_AmbientParam.lpf; in Update()441 ambientParam.biquadFilterValue = m_AmbientParam.biquadFilterValue; in Update()442 ambientParam.biquadFilterType = m_AmbientParam.biquadFilterType; in Update()443 ambientParam.priority = m_AmbientParam.priority; in Update()[all …]
225 SoundAmbientParam* ambientParam239 SoundAmbientParam* ambientParam