Searched refs:aliveCount (Results 1 – 1 of 1) sorted by relevance
3024 int aliveCount = 0; in UpdateParticles() local3068 ++aliveCount; in UpdateParticles()3075 int aliveCount = 0; in UpdateParticles()3123 ++aliveCount; in UpdateParticles()3158 ++aliveCount; in UpdateParticles()3166 collection->SetCount(aliveCount); in UpdateParticles()