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Searched refs:actor (Results 1 – 6 of 6) sorted by relevance

/NW4C-1.2.23/sources/libraries/snd/
Dsnd_ExternalSoundPlayer.cpp110 void ExternalSoundPlayer::DetachSoundActorAll( SoundActor* actor ) in DetachSoundActorAll() argument
117 curItr->DetachSoundActor( actor ); in DetachSoundActorAll()
Dsnd_BasicSound.cpp697 void BasicSound::AttachSoundActor( SoundActor* actor ) in AttachSoundActor() argument
699 NW_NULL_ASSERT( actor ); in AttachSoundActor()
702 m_pSoundActor = actor; in AttachSoundActor()
714 void BasicSound::DetachSoundActor( SoundActor* actor ) in DetachSoundActor() argument
716 NW_NULL_ASSERT( actor ); in DetachSoundActor()
717 NW_ASSERT( actor == m_pSoundActor ); in DetachSoundActor()
718 (void)actor; in DetachSoundActor()
Dsnd_SoundArchivePlayer.cpp753 SoundActor* actor, in detail_SetupSoundImpl() argument
828 if ( actor != NULL ) { in detail_SetupSoundImpl()
829 extPlayer = actor->detail_GetActorPlayer( actorPlayerId ); in detail_SetupSoundImpl()
1071 if ( actor != NULL ) in detail_SetupSoundImpl()
1073 sound->AttachSoundActor( actor ); in detail_SetupSoundImpl()
/NW4C-1.2.23/include/nw/snd/
Dsnd_ExternalSoundPlayer.h67 void DetachSoundActorAll( SoundActor* actor );
Dsnd_BasicSound.h328 void AttachSoundActor( SoundActor* actor );
329 void DetachSoundActor( SoundActor* actor );
Dsnd_SoundArchivePlayer.h441 SoundActor* actor,