Searched refs:WRLD_NORM (Results 1 – 7 of 7) sorted by relevance
| /NW4C-1.2.23/sources/shaders/gfx/DefaultShader/ |
| D | TransformMatrix.vsh | 48 mad WRLD_NORM, TEMP1.w, TEMP4, WRLD_NORM 71 mad WRLD_NORM, TEMP1.w, TEMP4, WRLD_NORM 91 mov WRLD_NORM, CONST_0 135 dp3 TEMP_NORM.x, WRLD_NORM, nw_normal_matrix[0]._XYZW 136 dp3 TEMP_NORM.y, WRLD_NORM, nw_normal_matrix[1]._XYZW 137 dp3 TEMP_NORM.z, WRLD_NORM, nw_normal_matrix[2]._XYZW 172 dp3 TEMP_NORM.x, WRLD_NORM, nw_normal_matrix[0]._XYZW 173 dp3 TEMP_NORM.y, WRLD_NORM, nw_normal_matrix[1]._XYZW 174 dp3 TEMP_NORM.z, WRLD_NORM, nw_normal_matrix[2]._XYZW 262 dp3 WRLD_NORM.x, TEMP_NORM, nw_matrix_pallet[0 + a0.y]._XYZW [all …]
|
| D | CalcQuaternion.vsh | 36 dp3 TEMP7.x, WRLD_NORM, WRLD_NORM 40 mul WRLD_NORM.xyz, WRLD_NORM.xyz, TEMP7.x 61 dp3 TEMP7.x, WRLD_NORM, WRLD_NORM 65 mul WRLD_NORM.xyz, WRLD_NORM.xyz, TEMP7.x
|
| /NW4C-1.2.23/SampleData/Graphics/Shader/UserShader/ |
| D | UserTransformMatrix.vsh | 48 mad WRLD_NORM, TEMP1.w, TEMP4, WRLD_NORM 71 mad WRLD_NORM, TEMP1.w, TEMP4, WRLD_NORM 91 mov WRLD_NORM, CONST_0 142 dp3 TEMP_NORM.x, WRLD_NORM, nw_normal_matrix[0]._XYZW 143 dp3 TEMP_NORM.y, WRLD_NORM, nw_normal_matrix[1]._XYZW 144 dp3 TEMP_NORM.z, WRLD_NORM, nw_normal_matrix[2]._XYZW 179 dp3 TEMP_NORM.x, WRLD_NORM, nw_normal_matrix[0]._XYZW 180 dp3 TEMP_NORM.y, WRLD_NORM, nw_normal_matrix[1]._XYZW 181 dp3 TEMP_NORM.z, WRLD_NORM, nw_normal_matrix[2]._XYZW 276 dp3 WRLD_NORM.x, TEMP_NORM, nw_matrix_pallet[0 + a0.y]._XYZW [all …]
|
| D | CalcQuaternion.vsh | 36 dp3 TEMP7.x, WRLD_NORM, WRLD_NORM 40 mul WRLD_NORM.xyz, WRLD_NORM.xyz, TEMP7.x 61 dp3 TEMP7.x, WRLD_NORM, WRLD_NORM 65 mul WRLD_NORM.xyz, WRLD_NORM.xyz, TEMP7.x
|
| D | VertexShader.h | 272 #define WRLD_NORM r12 macro
|
| /NW4C-1.2.23/sources/shaders/gfx/ShadowShader/ |
| D | TransformMatrix.vsh | 50 mad WRLD_NORM, TEMP1.w, TEMP4, WRLD_NORM 68 mov WRLD_NORM, CONST_0 110 dp3 TEMP_NORM.x, WRLD_NORM, nw_normal_matrix[0]._XYZW 111 dp3 TEMP_NORM.y, WRLD_NORM, nw_normal_matrix[1]._XYZW 112 dp3 TEMP_NORM.z, WRLD_NORM, nw_normal_matrix[2]._XYZW 179 dp3 WRLD_NORM.x, TEMP_NORM, nw_matrix_pallet[0 + a0.y]._XYZW 180 dp3 WRLD_NORM.y, TEMP_NORM, nw_matrix_pallet[1 + a0.y]._XYZW 181 dp3 WRLD_NORM.z, TEMP_NORM, nw_matrix_pallet[2 + a0.y]._XYZW 186 dp3 TEMP_NORM.x, WRLD_NORM, nw_normal_matrix[0]._XYZW 187 dp3 TEMP_NORM.y, WRLD_NORM, nw_normal_matrix[1]._XYZW [all …]
|
| /NW4C-1.2.23/sources/shaders/gfx/ |
| D | VertexShader.h | 271 #define WRLD_NORM r12 macro
|