Searched refs:VERTEX_LIGHT_POSITION (Results 1 – 6 of 6) sorted by relevance
| /NW4C-1.2.23/SampleData/Graphics/Shader/UserShader/ |
| D | CalcVertexLighting.vsh | 28 mov TEMP4.x, VERTEX_LIGHT_UNIFORM(VERTEX_LIGHT_POSITION + a0.x)._W 32 … dp3 TEMP6.x, TEMP_NORM, VERTEX_LIGHT_UNIFORM(VERTEX_LIGHT_POSITION + a0.x)._XYZW 36 sub TEMP4, VERTEX_LIGHT_UNIFORM(VERTEX_LIGHT_POSITION + a0.x)._XYZW, TEMP_POSI
|
| D | VertexShader.h | 65 #define VERTEX_LIGHT_POSITION 2 macro
|
| /NW4C-1.2.23/sources/shaders/gfx/DefaultShader/ |
| D | CalcVertexLighting.vsh | 28 mov TEMP4.x, VERTEX_LIGHT_UNIFORM(VERTEX_LIGHT_POSITION + a0.x)._W 32 … dp3 TEMP6.x, TEMP_NORM, VERTEX_LIGHT_UNIFORM(VERTEX_LIGHT_POSITION + a0.x)._XYZW 36 sub TEMP4, VERTEX_LIGHT_UNIFORM(VERTEX_LIGHT_POSITION + a0.x)._XYZW, TEMP_POSI
|
| /NW4C-1.2.23/sources/shaders/gfx/ |
| D | VertexShader.h | 65 #define VERTEX_LIGHT_POSITION 2 macro
|
| /NW4C-1.2.23/include/nw/gfx/ |
| D | gfx_RenderContext.h | 72 VERTEX_LIGHT_POSITION = 2, enumerator
|
| /NW4C-1.2.23/sources/libraries/gfx/ |
| D | gfx_RenderContext.cpp | 789 endUniform - (index + 1) * VERTEX_LIGHT_SET_COUNT + VERTEX_LIGHT_POSITION, in ActivateVertexLight() 799 endUniform - (index + 1) * VERTEX_LIGHT_SET_COUNT + VERTEX_LIGHT_POSITION, in ActivateVertexLight()
|