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Searched refs:VERTEX_LIGHT_DIFFUSE (Results 1 – 6 of 6) sorted by relevance

/NW4C-1.2.23/SampleData/Graphics/Shader/UserShader/
DVertexShader.h64 #define VERTEX_LIGHT_DIFFUSE 1 macro
DCalcVertexLighting.vsh71 …mul TEMP4, TEMP2, VERTEX_LIGHT_UNIFORM(VERTEX_LIGHT_DIFFUSE + a0.x)._XYZW
/NW4C-1.2.23/sources/shaders/gfx/
DVertexShader.h64 #define VERTEX_LIGHT_DIFFUSE 1 macro
/NW4C-1.2.23/sources/shaders/gfx/DefaultShader/
DCalcVertexLighting.vsh71 …mul TEMP4, TEMP2, VERTEX_LIGHT_UNIFORM(VERTEX_LIGHT_DIFFUSE + a0.x)._XYZW
/NW4C-1.2.23/include/nw/gfx/
Dgfx_RenderContext.h71 VERTEX_LIGHT_DIFFUSE = 1, enumerator
/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_RenderContext.cpp777 endUniform - (index + 1) * VERTEX_LIGHT_SET_COUNT + VERTEX_LIGHT_DIFFUSE, in ActivateVertexLight()