Searched refs:VERTEX_LB (Results 1 – 6 of 6) sorted by relevance
38 VERTEX_LB, enumerator
105 texCds[VERTEX_LT][ix] = texCds[VERTEX_LB][ix] = flipInfo.coords[VERTEX_LT][ix]; in GetLTTexCoord()109 …texCds[VERTEX_RB][iy] = texCds[VERTEX_LB][iy] = polSize.height / ((flipInfo.coords[VERTEX_LB][iy] … in GetLTTexCoord()145 …texCds[VERTEX_LB][ix] = texCds[VERTEX_LT][ix] = polSize.width / ((flipInfo.coords[VERTEX_LT][ix] … in GetRTTexCoord()146 …texCds[VERTEX_LB][iy] = texCds[VERTEX_RB][iy] = polSize.height / ((flipInfo.coords[VERTEX_RB][iy] … in GetRTTexCoord()177 texCds[VERTEX_LB][ix] = texCds[VERTEX_LT][ix] = flipInfo.coords[VERTEX_LB][ix]; in GetLBTexCoord()178 texCds[VERTEX_LB][iy] = texCds[VERTEX_RB][iy] = flipInfo.coords[VERTEX_LB][iy]; in GetLBTexCoord()180 …flipInfo.coords[VERTEX_RB][ix] - flipInfo.coords[VERTEX_LB][ix]) * tSz[ix]) + flipInfo.coords[VERT… in GetLBTexCoord()181 …flipInfo.coords[VERTEX_LT][iy] - flipInfo.coords[VERTEX_LB][iy]) * tSz[iy]) + flipInfo.coords[VERT… in GetLBTexCoord()213 texCds[VERTEX_RB][iy] = texCds[VERTEX_LB][iy] = flipInfo.coords[VERTEX_RB][iy]; in GetRBTexCoord()215 …texCds[VERTEX_LT][ix] = texCds[VERTEX_LB][ix] = polSize.width / ((flipInfo.coords[VERTEX_LB][ix] … in GetRBTexCoord()
125 register nw::math::VEC2 lb( pTexCoordQuad[ src ][ VERTEX_LB ].x, in CalcTextureCoords()126 pTexCoordQuad[ src ][ VERTEX_LB ].y ); in CalcTextureCoords()155 pTexCoord->x = ( pTexCoordQuad[ src ][ VERTEX_LB ].x + trans.x) * adjust_x; in CalcTextureCoords()156 pTexCoord->y = 1.f - ( pTexCoordQuad[ src ][ VERTEX_LB ].y + trans.y ) * adjust_y; in CalcTextureCoords()
67 VERTEX_LT, VERTEX_LB, VERTEX_RB,
574 dst[VERTEX_LB] = wkCols[ in SetVertexColor()980 VERTEX_RB, VERTEX_LT, VERTEX_LB, in InitializeStatic()
914 using nw::font::VERTEX_LB;