Searched refs:UPDATE_PRIORITY (Results 1 – 2 of 2) sorted by relevance
56 …if ( updateFlag & UPDATE_PRIORITY ) ambientParam->priority = - sound3DManager->GetMaxPriorityReduc… in UpdateAmbientParam()73 if ( updateFlag & ( UPDATE_VOLUME | UPDATE_PRIORITY ) ) in UpdateAmbientParam()89 if ( updateFlag & UPDATE_PRIORITY ) in UpdateAmbientParam()168 updateFlag |= UPDATE_PRIORITY; in UpdateAmbientParam()208 updateFlag |= UPDATE_PRIORITY; in GetAmbientPriority()
123 static const u32 UPDATE_PRIORITY = ( 1 << 1 ); variable