Searched refs:UNIFORM_dmp_TexEnv0_bufferColor (Results 1 – 2 of 2) sorted by relevance
125 UNIFORM_dmp_TexEnv0_bufferColor, enumerator
650 … GLint loc = graphicsResource.GetUniformLocation(graphicsResource.UNIFORM_dmp_TexEnv0_bufferColor); in SetTevBufferColor()