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Searched refs:TransformArray (Results 1 – 5 of 5) sorted by relevance

/NW4C-1.2.23/include/nw/gfx/
Dgfx_StandardSkeleton.h56 Skeleton::TransformPose::TransformArray poseTransforms,
88 …ose::Transform) * resource.GetBonesCount(), Skeleton::TransformPose::TransformArray::MEMORY_ALIGNM… in GetMemorySizeInternal()
89 …of(math::MTX34) * resource.GetBonesCount(), Skeleton::TransformPose::TransformArray::MEMORY_ALIGNM… in GetMemorySizeInternal()
90 …of(math::MTX34) * resource.GetBonesCount(), Skeleton::TransformPose::TransformArray::MEMORY_ALIGNM… in GetMemorySizeInternal()
178 Skeleton::TransformPose::TransformArray poseTransforms, in StandardSkeleton()
179 Skeleton::TransformPose::TransformArray poseWorldTransforms, in StandardSkeleton()
Dgfx_Skeleton.h69 typedef ut::MoveArray<Transform> TransformArray; typedef
71 typedef std::pair<TransformArray::iterator, TransformArray::iterator> TransformRange;
73 …typedef std::pair<TransformArray::const_iterator, TransformArray::const_iterator> ConstTransformRa…
79 explicit TransformPose(TransformArray& transforms) : m_Transforms(transforms) {} in TransformPose()
113 TransformArray::iterator GetBeginTransform() { return m_Transforms.Begin(); } in GetBeginTransform()
116 TransformArray::iterator GetEndTransform() { return m_Transforms.End(); } in GetEndTransform()
131 TransformArray m_Transforms;
Dgfx_SkeletalModel.h215 Skeleton::TransformPose::TransformArray::MEMORY_ALIGNMENT); in GetMemorySizeInternal()
/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_StandardSkeleton.cpp36 Skeleton::TransformPose::TransformArray poseTransforms, in Create()
45 … Skeleton::TransformPose::TransformArray poseWorldTransforms(resource.GetBonesCount(), allocator); in Create()
Dgfx_SkeletalModel.cpp59 … Skeleton::TransformPose::TransformArray poseTransforms(resSkeleton.GetBonesCount(), allocator); in Create()