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Searched refs:TrackbackWorldMatrix (Results 1 – 4 of 4) sorted by relevance

/NW4C-1.2.23/include/nw/gfx/
Dgfx_TransformNode.h197 virtual const math::MTX34& TrackbackWorldMatrix() const in TrackbackWorldMatrix() function
276 const math::MTX34& parentWorldMatrix = this->TrackbackWorldMatrix(); in CalcInheritingDiretion()
Dgfx_SceneNode.h309 virtual const math::MTX34& TrackbackWorldMatrix() const in TrackbackWorldMatrix() function
317 return parent->TrackbackWorldMatrix(); in TrackbackWorldMatrix()
/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_Camera.cpp399 …this->m_ViewUpdater->Update(&this->m_ViewMatrix, parentNode->TrackbackWorldMatrix(), cameraPositio… in UpdateCameraMatrix()
Dgfx_RenderContext.cpp592 …&direction, &m_SceneEnvironment.GetHemiSphereLight()->TrackbackWorldMatrix(), &resLight.GetDirecti… in ActivateHemiSphereLight()