Searched refs:TEXTURE_COORDINATE_COUNT (Results 1 – 2 of 2) sorted by relevance
42 TEXTURE_COORDINATE_COUNT = 3, enumerator
458 static_cast<GLfloat>(TEXTURE_COORDINATE_COUNT - 1) + in ActivateTextureCoordinators()471 static_cast<GLfloat>(TEXTURE_COORDINATE_COUNT - 1) + in ActivateTextureCoordinators()