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Searched refs:TEMP6 (Results 1 – 6 of 6) sorted by relevance

/NW4C-1.2.23/SampleData/Graphics/Shader/UserShader/
DCalcVertexLighting.vsh32 … dp3 TEMP6.x, TEMP_NORM, VERTEX_LIGHT_UNIFORM(VERTEX_LIGHT_POSITION + a0.x)._XYZW
33 mov TEMP6.y, CONST_1
37 mov TEMP6.y, CONST_1
42 …dp3 TEMP6.y, TEMP5, VERTEX_LIGHT_UNIFORM(VERTEX_LIGHT_DISTANCE_ATTENUATION + a0…
43 rcp TEMP6.y, TEMP6.y
62 mul TEMP6.y, TEMP6.y, TEMP5.x
64 dp3 TEMP6.x, TEMP_NORM, TEMP4
66 // TEMP6.x�ɂ͖@���ƃ��C�g�x�N�g���̓��ρATEMP6.y�ɂ͌����W���������Ă���
67 cmp EQ, GT, TEMP6.xy, CONST_0
69 max TEMP6.x, TEMP6.x, CONST_0
[all …]
DCalcQuaternion.vsh35 dp3 TEMP6.x, TEMP_NORM, TEMP_NORM
37 rsq TEMP6.x, TEMP6.x
39 mul TEMP_NORM.xyz, TEMP_NORM.xyz, TEMP6.x
60 dp3 TEMP6.x, TEMP_NORM, TEMP_NORM
62 rsq TEMP6.x, TEMP6.x
64 mul TEMP_NORM.xyz, TEMP_NORM.xyz, TEMP6.x
66 mul TEMP_TANG.xyz, TEMP_TANG.xyz, TEMP6.x
70 mul TEMP_TANG.xyz, TEMP_TANG.xyz, TEMP6.x
DVertexShader.h244 #define TEMP6 r6 macro
/NW4C-1.2.23/sources/shaders/gfx/DefaultShader/
DCalcVertexLighting.vsh32 … dp3 TEMP6.x, TEMP_NORM, VERTEX_LIGHT_UNIFORM(VERTEX_LIGHT_POSITION + a0.x)._XYZW
33 mov TEMP6.y, CONST_1
37 mov TEMP6.y, CONST_1
42 …dp3 TEMP6.y, TEMP5, VERTEX_LIGHT_UNIFORM(VERTEX_LIGHT_DISTANCE_ATTENUATION + a0…
43 rcp TEMP6.y, TEMP6.y
62 mul TEMP6.y, TEMP6.y, TEMP5.x
64 dp3 TEMP6.x, TEMP_NORM, TEMP4
66 // TEMP6.x�ɂ͖@���ƃ��C�g�x�N�g���̓��ρATEMP6.y�ɂ͌����W���������Ă���
67 cmp EQ, GT, TEMP6.xy, CONST_0
69 max TEMP6.x, TEMP6.x, CONST_0
[all …]
DCalcQuaternion.vsh35 dp3 TEMP6.x, TEMP_NORM, TEMP_NORM
37 rsq TEMP6.x, TEMP6.x
39 mul TEMP_NORM.xyz, TEMP_NORM.xyz, TEMP6.x
60 dp3 TEMP6.x, TEMP_NORM, TEMP_NORM
62 rsq TEMP6.x, TEMP6.x
64 mul TEMP_NORM.xyz, TEMP_NORM.xyz, TEMP6.x
66 mul TEMP_TANG.xyz, TEMP_TANG.xyz, TEMP6.x
70 mul TEMP_TANG.xyz, TEMP_TANG.xyz, TEMP6.x
/NW4C-1.2.23/sources/shaders/gfx/
DVertexShader.h243 #define TEMP6 r6 macro