Home
last modified time | relevance | path

Searched refs:TEMP2 (Results 1 – 14 of 14) sorted by relevance

/NW4C-1.2.23/SampleData/Graphics/Shader/UserShader/
DGenTexcoordReflection.vsh23 mov TEMP2, -TEMP_POSI
24 dp3 TEMP2.w, TEMP2, TEMP2
25 rsq TEMP2.w, TEMP2.w
26 mul TEMP2, TEMP2, TEMP2.w
27 dp3 TEMP1, TEMP2, TEMP_NORM
29 mad TEMP_TEX, TEMP1, TEMP_NORM, -TEMP2
DCalcHemisphereLighting.vsh24 mov TEMP2, nw_hemi_sphere_direction._W
25 mad TEMP1, TEMP1, TEMP2, TEMP2
27 sub TEMP2, nw_hemi_sphere_sky._XYZW, TEMP3
28 mad TEMP4, TEMP2, TEMP1, TEMP3
DUserTransformMatrix.vsh36 add TEMP1.y, TEMP1.y, TEMP2.y
55 add TEMP1.y, TEMP1.y, TEMP2.y
94 mov TEMP2.x, nw_attribute_scale2._X
97 mov TEMP2.y, nw_attribute_scale2._Z
99 mov TEMP2.y, CONST_0
101 mul TEMP2.xy, TEMP2.xy, CONST_3
107 mul TEMP1.xy, nw_boneIndex.x, TEMP2.x
111 mul TEMP1.xy, nw_boneIndex.y, TEMP2.x
115 mul TEMP1.xy, nw_boneIndex.z, TEMP2.x
120 mul TEMP1.xy, nw_boneIndex.w, TEMP2.x
[all …]
DGenTexcoordSphereReflection.vsh33 rsq TEMP2, TEMP1.x
34 mul TEMP2, TEMP2, CONST_HALF
35 mul TEMP_TEX.xy, TEMP_TEX.xy, TEMP2
DCalcVertexLighting.vsh24 mov TEMP2, nw_material_diffuse._XYZW
71 …mul TEMP4, TEMP2, VERTEX_LIGHT_UNIFORM(VERTEX_LIGHT_DIFFUSE + a0.x)._XYZW
DVertexShader.h239 #define TEMP2 r2 macro
/NW4C-1.2.23/sources/shaders/gfx/DefaultShader/
DGenTexcoordReflection.vsh23 mov TEMP2, -TEMP_POSI
24 dp3 TEMP2.w, TEMP2, TEMP2
25 rsq TEMP2.w, TEMP2.w
26 mul TEMP2, TEMP2, TEMP2.w
27 dp3 TEMP1, TEMP2, TEMP_NORM
29 mad TEMP_TEX, TEMP1, TEMP_NORM, -TEMP2
DCalcHemisphereLighting.vsh24 mov TEMP2, nw_hemi_sphere_direction._W
25 mad TEMP1, TEMP1, TEMP2, TEMP2
27 sub TEMP2, nw_hemi_sphere_sky._XYZW, TEMP3
28 mad TEMP4, TEMP2, TEMP1, TEMP3
DGenTexcoordSphereReflection.vsh33 rsq TEMP2, TEMP1.x
34 mul TEMP2, TEMP2, CONST_HALF
35 mul TEMP_TEX.xy, TEMP_TEX.xy, TEMP2
DTransformMatrix.vsh36 add TEMP1.y, TEMP1.y, TEMP2.y
55 add TEMP1.y, TEMP1.y, TEMP2.y
94 mov TEMP2.x, nw_attribute_scale2._X
97 mov TEMP2.y, nw_attribute_scale2._Z
99 mov TEMP2.y, CONST_0
101 mul TEMP2.xy, TEMP2.xy, CONST_3
107 mul TEMP1.xy, nw_boneIndex.x, TEMP2.x
111 mul TEMP1.xy, nw_boneIndex.y, TEMP2.x
115 mul TEMP1.xy, nw_boneIndex.z, TEMP2.x
120 mul TEMP1.xy, nw_boneIndex.w, TEMP2.x
[all …]
DCalcVertexLighting.vsh24 mov TEMP2, nw_material_diffuse._XYZW
71 …mul TEMP4, TEMP2, VERTEX_LIGHT_UNIFORM(VERTEX_LIGHT_DIFFUSE + a0.x)._XYZW
/NW4C-1.2.23/sources/shaders/gfx/ParticleShader/
Dgfx_ParticleVShader.vsh136 mov TEMP2, sincos_table[1]
140 mad TEMP0.xy, TEMP3.x, TEMP0.xy, TEMP2.xy
141 mad TEMP0.xy, TEMP3.x, TEMP0.xy, TEMP2.zw
151 mad TEMP0.xy, TEMP3.y, TEMP0.xy, TEMP2.xy
152 mad TEMP0.xy, TEMP3.y, TEMP0.xy, TEMP2.zw
162 mad TEMP0.xy, TEMP3.z, TEMP0.xy, TEMP2.xy
163 mad TEMP0.xy, TEMP3.z, TEMP0.xy, TEMP2.zw
343 // sincos TEMP0.xy, in_rotate.z, TEMP1, TEMP2 // cos, sin
345 mov TEMP2, sincos_table[1]
348 mad TEMP0.xy, TEMP0.z, TEMP0.xy, TEMP2.xy
[all …]
/NW4C-1.2.23/sources/shaders/gfx/ShadowShader/
DTransformMatrix.vsh38 add TEMP1.y, TEMP1.y, TEMP2.y
70 mov TEMP2.x, nw_attribute_scale2._X
73 mov TEMP2.y, nw_attribute_scale2._Z
75 mov TEMP2.y, CONST_0
77 mul TEMP2.xy, TEMP2.xy, CONST_3
82 mul TEMP1.xy, nw_boneIndex.x, TEMP2.x
86 mul TEMP1.xy, nw_boneIndex.y, TEMP2.x
90 mul TEMP1.xy, nw_boneIndex.z, TEMP2.x
95 mul TEMP1.xy, nw_boneIndex.w, TEMP2.x
116 mul TEMP1.xy, nw_boneIndex.x, TEMP2.x
[all …]
/NW4C-1.2.23/sources/shaders/gfx/
DVertexShader.h238 #define TEMP2 r2 macro