| /NW4C-1.2.23/include/nw/snd/ |
| D | snd_SoundArchiveFileReader.h | 55 SoundArchive::ItemId GetItemId( const char* pStr ) const; 56 const char* GetItemLabel( SoundArchive::ItemId id ) const; 57 SoundArchive::FileId GetItemFileId( SoundArchive::ItemId id ) const; 61 const char* GetString( SoundArchive::ItemId stringId ) const; // 本当は private 78 SoundArchive::ItemId soundId, 79 SoundArchive::SoundInfo* info ) const; 81 SoundArchive::ItemId bankId, 82 SoundArchive::BankInfo* info ) const; 84 SoundArchive::ItemId playerId, 85 SoundArchive::PlayerInfo* info ) const; [all …]
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| D | snd_SoundDataManager.h | 41 virtual const void* GetFileAddress( SoundArchive::FileId fileId ) const = 0; 42 virtual const void* GetFileWaveDataAddress( SoundArchive::FileId fileId ) const = 0; 122 size_t GetRequiredMemSize( const SoundArchive* arc ) const; 150 bool Initialize( const SoundArchive* arc, void* buffer, u32 size ); 215 SoundArchive::ItemId id, 272 bool IsDataLoaded( SoundArchive::ItemId itemId, u32 loadFlag = LOAD_ALL ) const; 303 const void* SetFileAddress( SoundArchive::FileId fileId, const void* address ); 306 const void* detail_GetFileAddress( SoundArchive::FileId fileId ) const; 335 SoundArchive::ItemId soundId, 341 SoundArchive::ItemId soundId, [all …]
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| D | snd_SoundArchivePlayer.h | 153 size_t GetRequiredMemSize( const SoundArchive* arc ); 170 size_t GetRequiredStreamBufferSize( const SoundArchive* arc ); 222 const SoundArchive* arc, 300 const SoundArchive& GetSoundArchive() const; 313 SoundPlayer& GetSoundPlayer( SoundArchive::ItemId playerId ); 446 virtual SoundArchive::ItemId detail_GetItemId( const char* pString ) in detail_GetItemId() 461 const void* detail_GetFileAddress( SoundArchive::FileId fileId ) const; 476 SoundArchive::ItemId soundId, 484 const SoundArchive::SoundInfo* commonInfo, 485 const SoundArchive::SequenceSoundInfo* info, [all …]
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| D | snd_SoundStartable.h | 286 SoundArchive::ItemId bankIds[ SoundArchive::SEQ_BANK_MAX ]; 291 for ( int i = 0; i < SoundArchive::SEQ_BANK_MAX; i++ ) in SeqSoundInfo() 293 bankIds[ i ] = SoundArchive::INVALID_ID; in SeqSoundInfo() 311 SoundArchive::ItemId playerId; 373 SoundArchive::ItemId soundId, 444 SoundArchive::ItemId soundId, 515 SoundArchive::ItemId soundId, 565 virtual SoundArchive::ItemId detail_GetItemId( const char* pString ) = 0;
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| D | snd_SoundArchiveLoader.h | 37 SoundArchiveLoader( const SoundArchive& arc ); 41 SoundArchive::FileId fileId, 47 SoundArchive::FileId fileId, 55 const SoundArchive& m_Arc;
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| D | snd_SoundArchiveFile.h | 90 const char* GetString( SoundArchive::ItemId stringId ) const; 226 const SoundInfo* GetSoundInfo( SoundArchive::ItemId soundId ) const; 227 const BankInfo* GetBankInfo( SoundArchive::ItemId bankId ) const; 228 const PlayerInfo* GetPlayerInfo( SoundArchive::ItemId playerId ) const; 229 const SoundGroupInfo* GetSoundGroupInfo( SoundArchive::ItemId soundGroupId ) const; 230 const GroupInfo* GetGroupInfo( SoundArchive::ItemId groupId ) const; 231 const WaveArchiveInfo* GetWaveArchiveInfo( SoundArchive::ItemId warcId ) const; 232 const FileInfo* GetFileInfo( SoundArchive::FileId fileId ) const; 236 SoundArchive::FileId GetItemFileId( SoundArchive::ItemId id ) const; 237 SoundArchive::StringId GetItemStringId( SoundArchive::ItemId id ) const; [all …]
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| D | snd_Sound3DManager.h | 38 class SoundArchive; variable 187 size_t GetRequiredMemSize( const SoundArchive* archive ); 211 const SoundArchive* archive, 217 bool InitializeWithMoreSoundArchive( const SoundArchive* archive );
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| D | snd_Bank.h | 25 class SoundArchive; variable 47 const SoundArchive& archive,
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| D | snd_FrameHeap.h | 72 void Dump( nw::snd::SoundDataManager& mgr, nw::snd::SoundArchive& arc ); 122 void Dump( nw::snd::SoundDataManager& mgr, nw::snd::SoundArchive& arc );
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| D | snd_SoundArchive.h | 57 class SoundArchive 477 SoundArchive(); 485 virtual ~SoundArchive();
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| /NW4C-1.2.23/sources/libraries/snd/ |
| D | snd_SoundArchive.cpp | 45 SoundArchive::SoundArchive() in SoundArchive() function in nw::snd::SoundArchive 61 SoundArchive::~SoundArchive() in ~SoundArchive() 65 bool SoundArchive::IsAvailable() const in IsAvailable() 71 void SoundArchive::Initialize( internal::SoundArchiveFileReader* fileReader ) in Initialize() 87 void SoundArchive::Finalize() in Finalize() 94 u32 SoundArchive::GetSoundCount() const in GetSoundCount() 98 u32 SoundArchive::GetPlayerCount() const in GetPlayerCount() 102 u32 SoundArchive::GetSoundGroupCount() const in GetSoundGroupCount() 106 u32 SoundArchive::GetGroupCount() const in GetGroupCount() 110 u32 SoundArchive::GetBankCount() const in GetBankCount() [all …]
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| D | snd_SoundArchiveFileReader.cpp | 114 const char* SoundArchiveFileReader::GetString( SoundArchive::ItemId stringId ) const in GetString() 126 SoundArchive::ItemId SoundArchiveFileReader::GetItemId( const char* pStr ) const in GetItemId() 130 return SoundArchive::INVALID_ID; in GetItemId() 134 const char* SoundArchiveFileReader::GetItemLabel( SoundArchive::ItemId id ) const in GetItemLabel() 141 SoundArchive::StringId stringId = m_pInfoBlockBody->GetItemStringId( id ); in GetItemLabel() 142 if ( stringId == SoundArchive::INVALID_ID ) in GetItemLabel() 148 SoundArchive::FileId SoundArchiveFileReader::GetItemFileId( SoundArchive::ItemId id ) const in GetItemFileId() 197 SoundArchive::ItemId soundId, SoundArchive::SoundInfo* info ) const in ReadSoundInfo() 218 SoundArchive::ItemId bankId, SoundArchive::BankInfo* info ) const in ReadBankInfo() 231 SoundArchive::ItemId playerId, SoundArchive::PlayerInfo* info ) const in ReadPlayerInfo() [all …]
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| D | snd_SoundDataManager.cpp | 68 size_t SoundDataManager::GetRequiredMemSize( const SoundArchive* arc ) const in GetRequiredMemSize() 79 bool SoundDataManager::Initialize( const SoundArchive* arc, void* buffer, u32 size ) in Initialize() 126 const SoundArchive* arc, in CreateFileAddressTable() 171 SoundArchive::ItemId itemId, in LoadData() 180 if ( itemId == SoundArchive::INVALID_ID ) return false; in LoadData() 188 case SoundArchive::SOUND_TYPE_SEQ: in LoadData() 190 case SoundArchive::SOUND_TYPE_WAVE: in LoadData() 192 case SoundArchive::SOUND_TYPE_STRM: in LoadData() 218 SoundArchive::ItemId id = m_pSoundArchive->GetItemId( pItemName ); in LoadData() 224 SoundArchive::FileId fileId, in LoadImpl() [all …]
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| D | snd_SoundArchivePlayer.cpp | 107 const SoundArchive* arc, in Initialize() 170 for ( SoundArchive::ItemId playerId = 0; playerId < m_SoundPlayerCount ; ++playerId ) in Finalize() 208 size_t SoundArchivePlayer::GetRequiredMemSize( const SoundArchive* arc ) in GetRequiredMemSize() 221 SoundArchive::PlayerInfo playerInfo; in GetRequiredMemSize() 240 SoundArchive::SoundArchivePlayerInfo soundArchivePlayerInfo; in GetRequiredMemSize() 275 const nw::snd::SoundArchive* arc ) in GetRequiredStreamBufferSize() 281 SoundArchive::SoundArchivePlayerInfo soundArchivePlayerInfo; in GetRequiredStreamBufferSize() 307 bool SoundArchivePlayer::SetupMram( const SoundArchive* arc, void* buffer, unsigned long size ) in SetupMram() 319 SoundArchive::SoundArchivePlayerInfo soundArchivePlayerInfo; in SetupMram() 402 const SoundArchive* arc, in SetupSoundPlayer() [all …]
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| D | snd_HioSoundArchive.cpp | 174 SoundArchive::ItemId soundId = GetSoundIdFromIndex( i ); in LoadHeader() 175 SoundArchive::SoundType type = m_ArchiveReader.GetSoundType( soundId ); in LoadHeader() 176 SoundArchive::SoundInfo info; in LoadHeader() 185 SoundArchive::Sound3DInfo info3d; in LoadHeader() 206 case SoundArchive::SOUND_TYPE_SEQ: in LoadHeader() 208 SoundArchive::SequenceSoundInfo seqInfo; in LoadHeader() 219 case SoundArchive::SOUND_TYPE_STRM: in LoadHeader() 221 SoundArchive::StreamSoundInfo strmInfo; in LoadHeader() 227 case SoundArchive::SOUND_TYPE_WAVE: in LoadHeader() 229 SoundArchive::WaveSoundInfo wsdInfo; in LoadHeader() [all …]
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| D | snd_FrameHeap.cpp | 35 u32 GetWaveArchiveId( u32 fileId, const SoundArchive& arc ) in GetWaveArchiveId() 39 SoundArchive::WaveArchiveInfo info; in GetWaveArchiveId() 40 SoundArchive::ItemId id = in GetWaveArchiveId() 50 return SoundArchive::INVALID_ID; in GetWaveArchiveId() 380 nw::snd::SoundDataManager& mgr, nw::snd::SoundArchive& arc ) in Dump() 408 nw::snd::SoundDataManager& mgr, nw::snd::SoundArchive& arc ) in Dump() 425 SoundArchive::ItemId itemId = SoundArchive::INVALID_ID; in Dump() 432 SoundArchive::BankInfo info; in Dump() 433 SoundArchive::ItemId id = in Dump() 448 SoundArchive::GroupInfo info; in Dump() [all …]
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| D | snd_SoundArchiveFile.cpp | 32 const u32 DEFAULT_STRING_ID = SoundArchive::INVALID_ID; 186 SoundArchiveFile::StringBlockBody::GetString( SoundArchive::ItemId stringId ) const in GetString() 188 if ( stringId == SoundArchive::INVALID_ID ) in GetString() 205 return SoundArchive::INVALID_ID; in GetItemIdImpl() 211 return SoundArchive::INVALID_ID; in GetItemIdImpl() 270 SoundArchiveFile::InfoBlockBody::GetSoundInfo( SoundArchive::ItemId itemId ) const in GetSoundInfo() 287 SoundArchiveFile::InfoBlockBody::GetBankInfo( SoundArchive::ItemId itemId ) const in GetBankInfo() 304 SoundArchiveFile::InfoBlockBody::GetPlayerInfo( SoundArchive::ItemId itemId ) const in GetPlayerInfo() 321 SoundArchiveFile::InfoBlockBody::GetSoundGroupInfo( SoundArchive::ItemId itemId ) const in GetSoundGroupInfo() 338 SoundArchiveFile::InfoBlockBody::GetGroupInfo( SoundArchive::ItemId itemId ) const in GetGroupInfo() [all …]
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| D | snd_RomSoundArchive.cpp | 287 SoundArchive::ItemId soundId = GetSoundIdFromIndex( i ); in LoadHeader() 288 SoundArchive::SoundType type = m_ArchiveReader.GetSoundType( soundId ); in LoadHeader() 289 SoundArchive::SoundInfo info; in LoadHeader() 298 SoundArchive::Sound3DInfo info3d; in LoadHeader() 319 case SoundArchive::SOUND_TYPE_SEQ: in LoadHeader() 321 SoundArchive::SequenceSoundInfo seqInfo; in LoadHeader() 332 case SoundArchive::SOUND_TYPE_STRM: in LoadHeader() 334 SoundArchive::StreamSoundInfo strmInfo; in LoadHeader() 340 case SoundArchive::SOUND_TYPE_WAVE: in LoadHeader() 342 SoundArchive::WaveSoundInfo wsdInfo; in LoadHeader() [all …]
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| D | snd_SoundArchiveLoader.cpp | 53 SoundArchiveLoader::SoundArchiveLoader( const SoundArchive& arc ) in SoundArchiveLoader() 88 SoundArchive::FileId fileId, in ReadFile() 96 FileStreamHandle stream = const_cast<SoundArchive&>(m_Arc).detail_OpenFileStream( in ReadFile() 161 SoundArchive::FileId fileId, in LoadFile() 168 SoundArchive::FileInfo fileInfo; in LoadFile()
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| D | snd_Sound3DEngine.cpp | 162 if ( sound3DParam->ctrlFlag & SoundArchive::Sound3DInfo::FLAG_CTRL_VOLUME ) in UpdateAmbientParam() 166 if ( sound3DParam->ctrlFlag & SoundArchive::Sound3DInfo::FLAG_CTRL_PRIORITY ) in UpdateAmbientParam() 170 if ( sound3DParam->ctrlFlag & SoundArchive::Sound3DInfo::FLAG_CTRL_PAN ) in UpdateAmbientParam() 174 if ( sound3DParam->ctrlFlag & SoundArchive::Sound3DInfo::FLAG_CTRL_SPAN ) in UpdateAmbientParam() 178 if ( sound3DParam->ctrlFlag & SoundArchive::Sound3DInfo::FLAG_CTRL_FILTER ) in UpdateAmbientParam() 206 if ( sound3DParam->ctrlFlag & SoundArchive::Sound3DInfo::FLAG_CTRL_PRIORITY ) in GetAmbientPriority()
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| D | snd_Sound3DManager.cpp | 67 size_t Sound3DManager::GetRequiredMemSize( const SoundArchive* arc ) in GetRequiredMemSize() 73 SoundArchive::SoundArchivePlayerInfo soundArchivePlayerInfo; in GetRequiredMemSize() 96 const SoundArchive* arc, in Initialize() 122 bool Sound3DManager::InitializeWithMoreSoundArchive( const SoundArchive* arc ) in InitializeWithMoreSoundArchive() 297 decayCurve( SoundArchive::Sound3DInfo::DECAY_CURVE_LOG ), in Sound3DParam()
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| D | snd_Sound3DActor.cpp | 134 const SoundArchive& soundArchive = m_pArchivePlayer->GetSoundArchive(); in SetupSound() 136 SoundArchive::Sound3DInfo p; in SetupSound() 146 case SoundArchive::Sound3DInfo::DECAY_CURVE_LOG: in SetupSound() 149 case SoundArchive::Sound3DInfo::DECAY_CURVE_LINEAR: in SetupSound()
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| D | snd_SoundStartable.cpp | 117 if ( soundId == SoundArchive::INVALID_ID ) in StartSound() 180 if ( soundId == SoundArchive::INVALID_ID ) in HoldSound() 231 if ( soundId == SoundArchive::INVALID_ID ) in PrepareSound()
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| D | snd_SoundActor.cpp | 281 SoundArchive::ItemId SoundActor::detail_GetItemId( const char* pString ) in detail_GetItemId() 285 return SoundArchive::INVALID_ID; in detail_GetItemId()
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| D | snd_MemorySoundArchive.cpp | 65 SoundArchive::Initialize( &m_FileReader ); in Initialize() 108 SoundArchive::Finalize(); in Finalize()
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