Home
last modified time | relevance | path

Searched refs:Sound3DParam (Results 1 – 7 of 7) sorted by relevance

/NW4C-1.2.23/sources/libraries/snd/
Dsnd_Sound3DManager.cpp81 return static_cast<size_t>( numSounds ) * sizeof( Sound3DParam ); in GetRequiredMemSize()
200 const Sound3DParam* actorParam = static_cast<const Sound3DParam*>( arg ); in detail_UpdateAmbientParam()
228 const Sound3DParam* actorParam = static_cast<const Sound3DParam*>( arg ); in detail_GetAmbientPriority()
255 if ( argSize != sizeof( Sound3DParam ) ) return NULL; in detail_AllocAmbientArg()
273 Sound3DParam* actorParam = static_cast<Sound3DParam*>( arg ); in detail_FreeAmbientArg()
292 Sound3DParam::Sound3DParam() in Sound3DParam() function in nw::snd::Sound3DParam
Dsnd_Sound3DActor.cpp128 Sound3DParam param; in SetupSound()
245 Sound3DParam* param = static_cast< Sound3DParam* >( arg ); in detail_UpdateAmbientArg()
Dsnd_Sound3DEngine.cpp40 const Sound3DParam* sound3DParam, in UpdateAmbientParam()
152 const Sound3DParam* sound3DParam, in UpdateAmbientParam()
198 const Sound3DParam* sound3DParam, in GetAmbientPriority()
Dsnd_Sound3DCalculator.cpp61 const Sound3DParam& actorParam, in CalcVolumeAndPriority()
101 const Sound3DParam& actorParam, in CalcPan()
143 const Sound3DParam& actorParam, in CalcPitch()
208 const Sound3DParam& actorParam, in CalcBiquadFilterValue()
/NW4C-1.2.23/include/nw/snd/
Dsnd_Sound3DManager.h66 struct Sound3DParam struct
97 Sound3DParam(); argument
113 const Sound3DParam* actorParam,
120 const Sound3DParam* actorParam,
145 typedef internal::InstancePool<Sound3DParam> Sound3DParamPool;
Dsnd_Sound3DCalculator.h35 struct Sound3DParam;
111 const Sound3DParam& actorParam,
136 const Sound3DParam& actorParam,
160 const Sound3DParam& actorParam,
183 const Sound3DParam& actorParam,
Dsnd_Sound3DEngine.h222 const Sound3DParam* sound3DParam,
232 const Sound3DParam* sound3DParam,
237 const Sound3DParam* sound3DParam,