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Searched refs:Sound3DInfo (Results 1 – 13 of 13) sorted by relevance

/NW4C-1.2.23/sources/libraries/snd/
Dsnd_Sound3DEngine.cpp162 if ( sound3DParam->ctrlFlag & SoundArchive::Sound3DInfo::FLAG_CTRL_VOLUME ) in UpdateAmbientParam()
166 if ( sound3DParam->ctrlFlag & SoundArchive::Sound3DInfo::FLAG_CTRL_PRIORITY ) in UpdateAmbientParam()
170 if ( sound3DParam->ctrlFlag & SoundArchive::Sound3DInfo::FLAG_CTRL_PAN ) in UpdateAmbientParam()
174 if ( sound3DParam->ctrlFlag & SoundArchive::Sound3DInfo::FLAG_CTRL_SPAN ) in UpdateAmbientParam()
178 if ( sound3DParam->ctrlFlag & SoundArchive::Sound3DInfo::FLAG_CTRL_FILTER ) in UpdateAmbientParam()
206 if ( sound3DParam->ctrlFlag & SoundArchive::Sound3DInfo::FLAG_CTRL_PRIORITY ) in GetAmbientPriority()
Dsnd_Sound3DActor.cpp136 SoundArchive::Sound3DInfo p; in SetupSound()
146 case SoundArchive::Sound3DInfo::DECAY_CURVE_LOG: in SetupSound()
149 case SoundArchive::Sound3DInfo::DECAY_CURVE_LINEAR: in SetupSound()
Dsnd_HioSoundArchive.cpp185 SoundArchive::Sound3DInfo info3d; in LoadHeader()
191 (flag & Sound3DInfo::FLAG_CTRL_VOLUME) > 0, in LoadHeader()
192 (flag & Sound3DInfo::FLAG_CTRL_PRIORITY) > 0, in LoadHeader()
193 (flag & Sound3DInfo::FLAG_CTRL_PAN) > 0, in LoadHeader()
194 (flag & Sound3DInfo::FLAG_CTRL_SPAN) > 0, in LoadHeader()
195 (flag & Sound3DInfo::FLAG_CTRL_FILTER) > 0 ); in LoadHeader()
Dsnd_RomSoundArchive.cpp298 SoundArchive::Sound3DInfo info3d; in LoadHeader()
304 (flag & Sound3DInfo::FLAG_CTRL_VOLUME) > 0, in LoadHeader()
305 (flag & Sound3DInfo::FLAG_CTRL_PRIORITY) > 0, in LoadHeader()
306 (flag & Sound3DInfo::FLAG_CTRL_PAN) > 0, in LoadHeader()
307 (flag & Sound3DInfo::FLAG_CTRL_SPAN) > 0, in LoadHeader()
308 (flag & Sound3DInfo::FLAG_CTRL_FILTER) > 0 ); in LoadHeader()
Dsnd_Sound3DManager.cpp297 decayCurve( SoundArchive::Sound3DInfo::DECAY_CURVE_LOG ), in Sound3DParam()
Dsnd_Sound3DCalculator.cpp74 static_cast<SoundArchive::Sound3DInfo::DecayCurve>(actorParam.decayCurve), in CalcVolumeAndPriority()
245 SoundArchive::Sound3DInfo::DecayCurve decayCurve, in CalcVolumeAndPriorityImpl()
Dsnd_SoundArchiveFileReader.cpp339 SoundArchive::ItemId soundId, SoundArchive::Sound3DInfo* info ) const in ReadSound3DInfo()
350 const SoundArchiveFile::Sound3DInfo* sound3dInfo = soundInfo->GetSound3DInfo(); in ReadSound3DInfo()
Dsnd_SoundArchiveFile.cpp610 const SoundArchiveFile::Sound3DInfo*
620 return reinterpret_cast<const Sound3DInfo*>( in GetSound3DInfo()
Dsnd_SoundArchive.cpp169 bool SoundArchive::ReadSound3DInfo( ItemId soundId, Sound3DInfo* info ) const in ReadSound3DInfo()
/NW4C-1.2.23/include/nw/snd/
Dsnd_SoundArchiveFile.h259 struct Sound3DInfo;
277 const Sound3DInfo* GetSound3DInfo() const;
332 struct Sound3DInfo struct
Dsnd_SoundArchive.h150 struct Sound3DInfo struct
931 bool ReadSound3DInfo( ItemId soundId, Sound3DInfo* info ) const;
Dsnd_Sound3DCalculator.h191 SoundArchive::Sound3DInfo::DecayCurve decayCurve,
Dsnd_SoundArchiveFileReader.h106 SoundArchive::Sound3DInfo* info ) const;