Searched refs:ShaderProgram (Results 1 – 11 of 11) sorted by relevance
| /NW4C-1.2.23/sources/libraries/gfx/ |
| D | gfx_ShaderProgram.cpp | 30 ShaderProgram::ShaderProgram(os::IAllocator* allocator) in ShaderProgram() function in nw::gfx::ShaderProgram 65 ShaderProgram::~ShaderProgram() in ~ShaderProgram() 71 ShaderProgram::ActivateDescription(ResShaderProgramDescription shaderProgramDescription) in ActivateDescription() 128 ShaderProgram::ActivateShaderProgramMode(bool useGeometry) in ActivateShaderProgramMode()
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| D | gfx_RenderContext.cpp | 81 void* shaderProgramMemory = allocator->Alloc(sizeof(ShaderProgram)); in Create() 90 GfxPtr<ShaderProgram> shaderProgram(new(shaderProgramMemory) ShaderProgram(allocator)); in Create() 116 GfxPtr<ShaderProgram> shaderProgram, in RenderContext() 446 ShaderProgram* shaderProgram = this->GetShaderProgram(); in ActivateVertexAttribute() 573 const ShaderProgram* shaderProgram = this->GetShaderProgram(); in ActivateHemiSphereLight() 731 const ShaderProgram* shaderProgram = this->GetShaderProgram(); in ActivateVertexLights() 756 const ShaderProgram* shaderProgram = this->GetShaderProgram(); in ActivateVertexLight() 882 const ShaderProgram* shaderProgram = this->GetShaderProgram(); in RenderPrimitive()
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| D | gfx_ParticleMaterialActivator.cpp | 67 const ShaderProgram* shaderProgram = renderContext->GetShaderProgram(); in Activate()
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| D | gfx_MaterialState.cpp | 223 const ShaderProgram* shaderProgram, in ActivateTextureCoordinators() 504 const ShaderProgram* shaderProgram, in ActivateParticleTextureCoordinators()
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| D | gfx_MeshRenderer.cpp | 168 const ShaderProgram* shaderProgram = m_RenderContext->GetShaderProgram(); in RenderSeparateDataShape() 530 const ShaderProgram* shaderProgram = m_RenderContext->GetShaderProgram(); in SetMatrixPalette()
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| D | gfx_MaterialActivator.cpp | 54 const ShaderProgram* shaderProgram = renderContext->GetShaderProgram(); in Activate()
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| D | gfx_SimpleMaterialActivator.cpp | 72 const ShaderProgram* shaderProgram = renderContext->GetShaderProgram(); in Activate()
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| /NW4C-1.2.23/include/nw/gfx/ |
| D | gfx_MaterialState.h | 63 const ShaderProgram* shaderProgram, 75 const ShaderProgram* shaderProgram, 87 const ShaderProgram* shaderProgram, 116 const ShaderProgram* shaderProgram, 128 const ShaderProgram* shaderProgram, 141 const ShaderProgram* shaderProgram, 179 const ShaderProgram* shaderProgram, 403 const ShaderProgram* shaderProgram, in ActivateShaderParameter() 475 const ShaderProgram* shaderProgram, in ActivateFragmentLightParameters() 508 const ShaderProgram* shaderProgram, in ActivateShadingParameters() [all …]
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| D | gfx_RenderContext.h | 50 class ShaderProgram; variable 404 ShaderProgram* GetShaderProgram() { return this->m_ShaderProgram.Get(); } in GetShaderProgram() 409 const ShaderProgram* GetShaderProgram() const { return this->m_ShaderProgram.Get(); } in GetShaderProgram() 490 GfxPtr<ShaderProgram> shaderProgram, 559 GfxPtr<ShaderProgram> m_ShaderProgram;
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| D | gfx_ShaderProgram.h | 54 class ShaderProgram : public GfxObject 612 ShaderProgram(os::IAllocator* allocator); 618 virtual ~ShaderProgram(); 634 ShaderProgram::GetVertexAttributeIndex( in GetVertexAttributeIndex()
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| D | gfx_ActivateCommand.h | 35 class ShaderProgram; variable
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