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Searched refs:SetupReferenceLut (Results 1 – 5 of 5) sorted by relevance

/NW4C-1.2.23/sources/libraries/gfx/res/
Dgfx_ResFragmentShader.cpp60 Result referenceResult = SetupReferenceLut(resReferenceLut, graphicsFile); in Setup()
75 Result referenceResult = SetupReferenceLut(resReferenceLut, graphicsFile); in Setup()
90 Result referenceResult = SetupReferenceLut(resReferenceLut, graphicsFile); in Setup()
105 Result referenceResult = SetupReferenceLut(resReferenceLut, graphicsFile); in Setup()
120 Result referenceResult = SetupReferenceLut(resReferenceLut, graphicsFile); in Setup()
135 Result referenceResult = SetupReferenceLut(resReferenceLut, graphicsFile); in Setup()
Dgfx_ResLight.cpp41 Result distanceResult = SetupReferenceLut(referenceDistanceSampler, graphicsFile); in Setup()
62 Result angleResult = SetupReferenceLut(referenceAngleSampler, graphicsFile); in Setup()
Dgfx_ResFog.cpp37 Result referenceResult = SetupReferenceLut(refLut, graphicsFile); in Setup()
Dgfx_ResUtil.cpp27 SetupReferenceLut(ResReferenceLookupTable resReferenceLut, ResGraphicsFile graphicsFile) in SetupReferenceLut() function
/NW4C-1.2.23/include/nw/gfx/res/
Dgfx_ResUtil.h35 Result SetupReferenceLut(ResReferenceLookupTable resReferenceLut, ResGraphicsFile graphicsFile);