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Searched refs:SetUseBoneNormalMatrix (Results 1 – 2 of 2) sorted by relevance

/NW4C-1.2.23/include/nw/gfx/
Dgfx_ShaderProgram.h187 void SetUseBoneNormalMatrix(bool use) const in SetUseBoneNormalMatrix() function
/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_RenderContext.cpp366 this->m_ShaderProgram->SetUseBoneNormalMatrix(useNormalMatrix); in SetModelMatrix()