Searched refs:SetTargetPtr (Results 1 – 5 of 5) sorted by relevance
| /NW4C-1.2.23/sources/libraries/gfx/ |
| D | gfx_Light.cpp | 88 m_AnimGroup->SetTargetPtr(memberIdx, &this->Transform()); in CreateAnimGroup() 94 m_AnimGroup->SetTargetPtr(memberIdx, target); in CreateAnimGroup()
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| D | gfx_Model.cpp | 123 … animGroup->SetTargetPtr(memberIdx, GetMaterialAnimTargetPtr(pMat, resAnimGroupMember, false)); in BindMaterialAnim() 172 animGroup->SetTargetPtr(memberIdx, target); in BindVisibilityAnim() 189 animGroup->SetTargetPtr(memberIdx, target); in BindVisibilityAnim() 207 animGroup->SetTargetPtr(memberIdx, target); in BindVisibilityAnim()
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| D | gfx_SkeletalModel.cpp | 164 animGroup->SetTargetPtr(memberIdx, pose.GetTransform(boneIdx)); in CreateSkeletalAnimGroup()
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| D | gfx_Camera.cpp | 126 m_AnimGroup->SetTargetPtr(memberIdx, &this->Transform()); in CreateAnimGroup() 132 m_AnimGroup->SetTargetPtr(memberIdx, target); in CreateAnimGroup()
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| /NW4C-1.2.23/include/nw/gfx/ |
| D | gfx_AnimObject.h | 282 void SetTargetPtr(int memberIdx, void* target) in SetTargetPtr() function
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