Searched refs:SetTargetPosition (Results 1 – 12 of 12) sorted by relevance
| /NW4C-1.2.23/demos/Nw4cDemo/include/ |
| D | SmCamera.h | 129 resAimTargetViewUpdater.SetTargetPosition( m_Target ); in SetTarget() 133 resLookAtTargetViewUpdater.SetTargetPosition( m_Target ); in SetTarget() 155 resViewUpdater.SetTargetPosition(*target); in SetPadCameraTarget()
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| /NW4C-1.2.23/include/nw/gfx/ |
| D | gfx_Camera.h | 319 void SetTargetPosition(const nw::math::VEC3& targetPosition); 331 void SetTargetPosition(f32 x, f32 y, f32 z) in SetTargetPosition() function 333 SetTargetPosition(nw::math::VEC3(x, y, z)); in SetTargetPosition()
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| /NW4C-1.2.23/demos/Nw4cDemo/sources/ |
| D | SmCamera.cpp | 108 resViewUpdater.SetTargetPosition(mCameraTarget); in SmCamera() 625 resViewUpdater.SetTargetPosition(targetPos); in MoveCamera3D() 631 resViewUpdater.SetTargetPosition( in MoveCamera3D()
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| /NW4C-1.2.23/sources/libraries/demo/ |
| D | demo_Utility.cpp | 82 resViewUpdater.SetTargetPosition(targetPosition); in CreateCamera() 136 resViewUpdater.SetTargetPosition(targetPosition); in CreateAimCamera() 191 resViewUpdater.SetTargetPosition(targetPosition); in CreateFrustumCamera() 249 resViewUpdater.SetTargetPosition(targetPosition); in CreateOrthoCamera()
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| D | demo_CameraController.cpp | 261 resAimTargetViewUpdater.SetTargetPosition(m_TargetPos); in UpdateCamera() 266 resLookAtTargetViewUpdater.SetTargetPosition(m_TargetPos); in UpdateCamera()
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| /NW4C-1.2.23/sources/libraries/anim/res/ |
| D | anim_ResAnimGroup.cpp | 372 aimUpdater.SetTargetPosition(position); in SetValue() 398 lookAtUpdater.SetTargetPosition(position); in SetValue()
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| /NW4C-1.2.23/sources/libraries/gfx/ |
| D | gfx_Camera.cpp | 447 Camera::SetTargetPosition(const nw::math::VEC3& targetPosition) in SetTargetPosition() function in nw::gfx::Camera 456 resAim.SetTargetPosition(targetPosition); in SetTargetPosition() 460 resLookAt.SetTargetPosition(targetPosition); in SetTargetPosition()
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| /NW4C-1.2.23/demos/gfx/LowLayerDemo/sources/ |
| D | LowLayerDemo.cpp | 364 resViewUpdater.SetTargetPosition(0.0f,0.0f,0.0f); in BuildCameras()
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| /NW4C-1.2.23/demos/gfx/ParticleLowLayerDemo/sources/ |
| D | ParticleLowLayerDemo.cpp | 405 resViewUpdater.SetTargetPosition(0.0f,0.0f,0.0f); in BuildCameras()
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| /NW4C-1.2.23/demos/gfx/LowLayerAnimationDemo/sources/ |
| D | LowLayerAnimationDemo.cpp | 387 resViewUpdater.SetTargetPosition(0.0f,10.0f,0.0f); in BuildCameras()
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| /NW4C-1.2.23/demos/gfx/ProjectionShadowDemo/sources/ |
| D | ProjectionShadowDemo.cpp | 886 s_ShadowCamera->SetTargetPosition(translate + direction); in UpdateScene()
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| /NW4C-1.2.23/demos/gfx/ShadowMapDemo/sources/ |
| D | ShadowMapDemo.cpp | 956 s_ShadowCamera->SetTargetPosition(translate + direction); in UpdateScene()
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