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Searched refs:SetTargetObjectIndex (Results 1 – 5 of 5) sorted by relevance

/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_Model.cpp122 animGroup->SetTargetObjectIndex(memberIdx, matIdx); in BindMaterialAnim()
171 animGroup->SetTargetObjectIndex(memberIdx, -1); in BindVisibilityAnim()
188 animGroup->SetTargetObjectIndex(memberIdx, meshIndex); in BindVisibilityAnim()
206 animGroup->SetTargetObjectIndex(memberIdx, visibilityIndex); in BindVisibilityAnim()
Dgfx_Light.cpp97 m_AnimGroup->SetTargetObjectIndex(memberIdx, 0); // TODO: 要検討 in CreateAnimGroup()
Dgfx_SkeletalModel.cpp163 animGroup->SetTargetObjectIndex(memberIdx, boneIdx); in CreateSkeletalAnimGroup()
Dgfx_Camera.cpp135 m_AnimGroup->SetTargetObjectIndex(memberIdx, 0); // TODO: 要検討 in CreateAnimGroup()
/NW4C-1.2.23/include/nw/gfx/
Dgfx_AnimObject.h254 void SetTargetObjectIndex(int memberIdx, const int targetObjIdx) in SetTargetObjectIndex() function