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Searched refs:SetPlayerPriority (Results 1 – 7 of 7) sorted by relevance

/NW4C-1.2.23/include/nw/snd/
Dsnd_WaveSoundHandle.h391 void SetPlayerPriority( int priority ) in SetPlayerPriority() function
393 if ( IsAttachedSound() ) m_pSound->SetPlayerPriority( priority ); in SetPlayerPriority()
Dsnd_SoundHandle.h473 void SetPlayerPriority( int priority ) in SetPlayerPriority() function
475 if ( IsAttachedSound() ) m_pSound->SetPlayerPriority( priority ); in SetPlayerPriority()
Dsnd_StreamSoundHandle.h402 void SetPlayerPriority( int priority ) in SetPlayerPriority() function
404 if ( IsAttachedSound() ) m_pSound->SetPlayerPriority( priority ); in SetPlayerPriority()
Dsnd_SequenceSoundHandle.h384 void SetPlayerPriority( int priority ) in SetPlayerPriority() function
386 if ( IsAttachedSound() ) m_pSound->SetPlayerPriority( priority ); in SetPlayerPriority()
Dsnd_BasicSound.h291 void SetPlayerPriority( int priority );
/NW4C-1.2.23/sources/libraries/snd/
Dsnd_BasicSound.cpp245 SetPlayerPriority( PRIORITY_MIN ); in Stop()
796 void BasicSound::SetPlayerPriority( int priority ) in SetPlayerPriority() function in nw::snd::internal::BasicSound
Dsnd_SoundArchivePlayer.cpp1079 sound->SetPlayerPriority( playerPriority ); in detail_SetupSoundImpl()